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react-native-threads

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Spawn new react native JavaScript processes for CPU intensive work outside of your main UI JavaScript process.

Despite this package's name, this isn't real 'threading', but rather multi-processing. The main tradeoff of using this library is memory usage, as creating new JS processes can have significant overhead. Be sure to benchmark your app's memory usage and other resources before using this library! Alternative solutions include using runAfterInteractions or the Interaction Manager, and I recommend you investigate those thoroughly before using this library.

Getting started

$ npm install react-native-threads --save

Mostly automatic installation

$ react-native link react-native-threads

Android

For android you will need to make a slight modification to your MainApplication.java file. In the getPackages method pass in mReactNativeHost to the RNThreadPackage constructor:

    @Override
    protected List<ReactPackage> getPackages() {
      return Arrays.<ReactPackage>asList(
        new MainReactPackage(),
        new RNThreadPackage(mReactNativeHost)  // <-- Here
      );
    }

Also note that only the official react native modules are available from your threads (vibration, fetch, etc...). To include additional native modules in your threads, pass them into the RNThreadPackage constructor after the mReactNativeHost like this: new RNThreadPackage(mReactNativeHost, new ExampleNativePackage(), new SQLitePackage())

Manual installation

iOS

  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-threads and add RNThread.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libRNThread.a to your project's Build PhasesLink Binary With Libraries
  4. Run your project (Cmd+R)<

Android

  1. Open up android/app/src/main/java/[...]/MainApplication.java
  • Add import com.reactlibrary.RNThreadPackage; to the imports at the top of the file
  • Add new RNThreadPackage(mReactNativeHost) to the list returned by the getPackages() method
  • Also note that only the official react native modules are available from your threads (vibration, fetch, etc...). To include additional native modules in your threads, pass them into the RNThreadPackage constructor after the mReactNativeHost like this: new RNThreadPackage(mReactNativeHost, new ExampleNativePackage(), new SQLitePackage())
  1. Append the following lines to android/settings.gradle:
    include ':react-native-threads'
    project(':react-native-threads').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-threads/android')
    
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
      compile project(':react-native-threads')
    

Windows

Windows support is not yet implemented, but PRs are welcome if you want to give it a shot!

Read it! :D

  1. In Visual Studio add the RNThread.sln in node_modules/react-native-threads/windows/RNThread.sln folder to their solution, reference from their app.
  2. Open up your MainPage.cs app
  • Add using Thread.RNThread; to the usings at the top of the file
  • Add new RNThreadPackage() to the List<IReactPackage> returned by the Packages method

Usage

In your application code (react components, etc.):

import { Thread } from "react-native-threads";

// start a new react native JS process
const thread = new Thread("path/to/thread.js");

// send a message, strings only
thread.postMessage("hello");

// listen for messages
thread.onmessage = (e) => console.log(e.data);

// best effort error handling
// (only errors thrown in calling thread.onmessage)
thread.onerror = (e) => console.log(e.message);

// stop the JS process
thread.terminate();

In your thread code (dedicated file such as thread.js):

import { self } from "react-native-threads";

// listen for messages
self.onmessage = (e) => {
  e.data; // strings only
};

// send a message, strings only
self.postMessage("hello");

Check out the examples directory in this repo for demos of using react-native-threads in a functioning app!

Globals and Polyfills

By default, we only import the minimim amount from React Native to get things running. This significantly reduces the bundle size of the thread, which is good for performance. However, this also means globals and polyfills are not set up by default - things like setTimeout, fetch and async/await won't work out of the box. If you need these, add an import to react-native at the top of your thread.js.

import "react-native";

There is a cost to importing the whole of React Native - it's a over half a megabyte of JavaScript. You may wish to find out exactly what you need from React Native, then only import that. You can look into this setup file from React Native to find out what files get run by default. Once you've figured out what setup and polyfills you need, you'll usually end up with imports like import 'react-native/Libraries/Core/polyfillPromise'.

Thread Lifecycle

  • Threads are paused when the app enters in the background
  • Threads are resumed once the app is running in the foreground
  • During development, when you reload the main JS bundle (shake device -> Reload) the threads are killed

Debugging

Instantiating Threads creates multiple react native JS processes and can make debugging remotely behave unpredictably. I recommend using a third party debugging tool like Reactotron to aid with this. Each process, including your main application as well as your thread code can connect to Reactotron and log debugging messages.

Building for Release

You will need to manually bundle your thread files for use in a production release of your app. This documentation assumes you have a single thread file called index.thread.js in your project root. If your file is named differently or in a different location, you can update the documented commands accordingly.

Note: If your single thread file is in a different location, the folder structure needs to be replicated under ./ios and ./android/app/src/main/assets/threads.

./App/Workers/worker.thread.js => ./ios/App/Workers/worker.thread.jsbundle
./App/Workers/worker.thread.js => ./android/app/src/main/assets/threads/App/Workers/worker.thread.jsbundle

For iOS you can use the following command:

node node_modules/react-native/local-cli/cli.js bundle --dev false --assets-dest ./ios --entry-file index.thread.js --platform ios --bundle-output ./ios/index.thread.jsbundle

Once you have generated the bundle file in your ios folder, you will also need to add the bundle file to you project in Xcode. In Xcode's file explorer you should see a folder with the same name as your app, containing a main.jsbundle file as well as an appDelegate.m file. Right click on that folder and select the 'Add Files to ' option, which will open up finder and allow you to select your ios/index.thread.jsbundle file. You will only need to do this once, and the file will be included in all future builds.

For Android create this direactory mkdir ./android/app/src/main/assets/threads

And then you can use the following command:

node node_modules/react-native/local-cli/cli.js bundle --dev false --assets-dest ./android/app/src/main/res/ --entry-file index.thread.js --platform android --bundle-output ./android/app/src/main/assets/threads/index.thread.bundle

For convenience I recommend adding these thread building commands as npm scripts to your project.

Example App

Included in this repository is a simple example application demonstrating basic usage of react-native-threads. Look at examples/SimpleExample/README.md for instructions on running it. Here's how the app looks with the Reactotron debugger:

SimpleExample Screen Capture

Acknowledgements

This library was heavily inspired by two other packages both under the name of react-native-workers.

The first was https://github.com/fabriciovergal/react-native-workers , and the second was https://github.com/devfd/react-native-workers

I ended up going with devfd's implementation strategy as it seemed more flexible and feature-rich to me. At the time of this writing neither library was functioning on the latest version of react native, and neither seemed to be very actively maintained.

This library would not exist without those two reference implementations to guide me!

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