Add --delete flag to aid trimming worlds #99
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When a new version of the game comes along, it is useful to be able to delete chunks based on some criteria, like
InhabitedTime
being 0.This change adds a
--delete
flag to NBTUtil that deletes the node or nodes specified by--path
. It also restructures how the nodes were iterated over to allow them to be deleted.NBTUtil can then be wrapped in a script that reads the data from each chunk and calls NBTUtil --delete on the chunk if the criteria are met.