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Expose Server via an interface and remove dead code
The server needs to be exposed as an interface, because F# Interactive on Mono doesn't seem to like DLL files referencing EXE files (so the client cannot reference the server directly). This also removes the (never used) option for local execution, because this would need testing (if we need it, it can be easily recovered) & one not used function. Added documentation as a bonus :-).
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
module RProviderServer.Main | ||
module RProvider.Server.Main | ||
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open System | ||
open System.Diagnostics | ||
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