v1.2.0
jeffcampbellmakesgames
released this
02 May 11:24
·
25 commits
to release/stable
since this release
CHANGED
- UnityCodeGenerator.Generate has been made private; three new public methods GenerateAll, GenerateMultiple, and GenerateSingle allow for generating code from all, a subset, or a single GenesisSettings asset.
ADDED
- Added the ability for ISettingsDrawers to have an explicit order set when drawn in the GenesisSettings inspector.
- AbstractSettingsDrawer now has default Order set to 100.
- Modified all included ISettingDrawer implementations to be ordered from 1-4 so they appear at the top of the inspector.
- It is not possible to choose between generating code from all, a subset, or a single GenesisSettings asset using the pre-existing window menu item or the new contect-right click menu after selecting one of these assets.
- Documentation has been updated to cover the AssembliesConfig and white-listing feature and the new options/menu items for generating code from GenesisSettings assets.