Hobby project which aims to implementing position based dynamics for rigid bodies based on various papers.
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References:
- Matthias Müller et al. 2020. Detailed Rigid Body Simulation with Extended Position Based Dynamics
- Miles Macklin et al. 2019. Small Steps in Physics Simulation
- Matthias Müller et al. 2015. Position-Based Simulation Methods in Computer Graphics
- Publications of M. Müller
- Dirk Gregorius. 2015. Robust Contact Creation for Physics Simulations
- Dirk Gregorius. 2013. Separating Axis Test between Convex Polyhedra
- Dirk Gregorius. 2014. Implementing QuickHull
- Brian Mirtich. 1996. Fast and Accurate Computation of Polyhedral Mass Properties
- WebGPU
- WebGPU Shading Language