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- Create a function
batches
that returns the maximum number of whole batches that can be cooked from a recipe. - What is Big O Notation?
- Create a standalone function
bind
that is functionally equivalent to the methodFunction.prototype.bind
. - How can you avoid callback hells?
- What is a callback? Can you show an example using one?
- How do you clone an object in JavaScript?
- What is a closure? Can you give a useful example of one?
- How do you compare two objects in JavaScript?
- What is CORS?
- What is the DOM?
- What is the difference between the equality operators
==
and===
? - What is event delegation and why is it useful? Can you show an example of how to use it?
- What is event-driven programming?
- What is the difference between an expression and a statement in JavaScript?
- What are truthy and falsy values in JavaScript?
- Generate an array, containing the Fibonacci sequence, up until the nth term.
- What does
0.1 + 0.2 === 0.3
evaluate to? - What is the difference between the array methods
map()
andforEach()
? - What is functional programming?
- What will the console log in this example?
- How does hoisting work in JavaScript?
- What is the reason for wrapping the entire contents of a JavaScript source file in a function that is immediately invoked?
- Explain the differences between imperative and declarative programming.
- Create a function that masks a string of characters with
#
except for the last four (4) characters. - What is memoization?
- Contrast mutable and immutable values, and mutating vs non-mutating methods.
- What is the only value not equal to itself in JavaScript?
- NodeJS often uses a callback pattern where if an error is encountered during execution, this error is passed as the first argument to the callback. What are the advantages of this pattern?
- What is the event loop in Node.js?
- What is the difference between
null
andundefined
? - Describe the different ways to create an object. When should certain ways be preferred over others?
- What is the difference between a parameter and an argument?
- Does JavaScript pass by value or by reference?
- Create a function
pipe
that performs left-to-right function composition by returning a function that accepts one argument. - What is the difference between the postfix
i++
and prefix++i
increment operators? - In which states can a Promise be?
- What are Promises?
- How does prototypal inheritance differ from classical inheritance?
- What is a pure function?
- What is recursion and when is it useful?
- What is the output of the following code?
- What does the following function return?
- Are semicolons required in JavaScript?
- What is short-circuit evaluation in JavaScript?
- Explain the difference between a static method and an instance method.
- What is the difference between synchronous and asynchronous code in JavaScript?
- What is the
this
keyword and how does it work? - What does the following code evaluate to?
- What are JavaScript data types?
- What is the purpose of JavaScript UI libraries/frameworks like React, Vue, Angular, Hyperapp, etc?
- What does
'use strict'
do and what are some of the key benefits to using it? - What are the differences between
var
,let
,const
and no keyword statements? - What is a virtual DOM and why is it used in libraries/frameworks?
- What is a cross-site scripting attack (XSS) and how do you prevent it?
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- What is the purpose of the
alt
attribute on images? - What are
defer
andasync
attributes on a<script>
tag? - What is the purpose of cache busting and how can you achieve it?
- What is the DOM?
- Can a web page contain multiple
<header>
elements? What about<footer>
elements? - Discuss the differences between an HTML specification and a browser’s implementation thereof.
- What are some differences that XHTML has compared to HTML?
- Briefly describe the correct usage of the following HTML5 semantic elements:
<header>
,<article>
,<section>
,<footer>
- What is HTML5 Web Storage? Explain
localStorage
andsessionStorage
. - Where and why is the
rel="noopener"
attribute used?
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- What is CSS BEM?
- Describe the layout of the CSS Box Model and briefly describe each component.
- What are the advantages of using CSS preprocessors?
- Can you describe how CSS specificity works?
- What is the difference between
em
andrem
units? - Using flexbox, create a 3-column layout where each column takes up a
col-{n} / 12
ratio of the container. - What is a focus ring? What is the correct solution to handle them?
- Can you name the four types of
@media
properties? - What are the advantages of using CSS sprites and how are they utilized?
View contents
View answer
Triple equals (===
) checks for strict equality, which means both the type and value must be the same. Double equals (==
) on the other hand first performs type coercion so that both operands are of the same type and then applies strict comparison.
- Whenever possible, use triple equals to test equality because loose equality
==
can have unintuitive results. - Type coercion means the values are converted into the same type.
- Mention of falsy values and their comparison.
View answer
A Promise
is in one of these states:
- pending: initial state, neither fulfilled nor rejected.
- fulfilled: meaning that the operation completed successfully.
- rejected: meaning that the operation failed.
A pending promise can either be fulfilled with a value, or rejected with a reason (error). When either of these options happens, the associated handlers queued up by a promise's then method are called.
View answer
Both increment the variable value by 1. The difference is what they evaluate to.
The postfix increment operator evaluates to the value before it was incremented.
let i = 0
i++ // 0
// i === 1
The prefix increment operator evaluates to the value after it was incremented.
let i = 0
++i // 1
// i === 1
NodeJS often uses a callback pattern where if an error is encountered during execution, this error is passed as the first argument to the callback. What are the advantages of this pattern?
fs.readFile(filePath, function(err, data) {
if (err) {
// handle the error, the return is important here
// so execution stops here
return console.log(err)
}
// use the data object
console.log(data)
})
View answer
Advantages include:
- Not needing to process data if there is no need to even reference it
- Having a consistent API leads to more adoption
- Ability to easily adapt a callback pattern that will lead to more maintainable code
As you can see from below example, the callback is called with null as its first argument if there is no error. However, if there is an error, you create an Error object, which then becomes the callback's only parameter. The callback function allows a user to easily know whether or not an error occurred.
This practice is also called the Node.js error convention, and this kind of callback implementations are called error-first callbacks.
var isTrue = function(value, callback) {
if (value === true) {
callback(null, "Value was true.")
} else {
callback(new Error("Value is not true!"))
}
}
var callback = function(error, retval) {
if (error) {
console.log(error)
return
}
console.log(retval)
}
isTrue(false, callback)
isTrue(true, callback)
/*
{ stack: [Getter/Setter],
arguments: undefined,
type: undefined,
message: 'Value is not true!' }
Value was true.
*/
- This is just a convention. However, you should stick to it.
View answer
Callbacks are functions passed as an argument to another function to be executed once an event has occurred or a certain task is complete, often used in asynchronous code. Callback functions are invoked later by a piece of code but can be declared on initialization without being invoked.
As an example, event listeners are asynchronous callbacks that are only executed when a specific event occurs.
function onClick() {
console.log("The user clicked on the page.")
}
document.addEventListener("click", onClick)
However, callbacks can also be synchronous. The following map
function takes a callback function that is invoked synchronously for each iteration of the loop (array element).
const map = (arr, callback) => {
const result = []
for (let i = 0; i < arr.length; i++) {
result.push(callback(arr[i], i))
}
return result
}
map([1, 2, 3, 4, 5], n => n * 2) // [2, 4, 6, 8, 10]
- Functions are first-class objects in JavaScript
- Callbacks vs Promises
View answer
Using the object spread operator ...
, the object's own enumerable properties can be copied
into the new object. This creates a shallow clone of the object.
const obj = { a: 1, b: 2 }
const shallowClone = { ...obj }
With this technique, prototypes are ignored. In addition, nested objects are not cloned, but rather their references get copied, so nested objects still refer to the same objects as the original. Deep-cloning is much more complex in order to effectively clone any type of object (Date, RegExp, Function, Set, etc) that may be nested within the object.
Other alternatives include:
JSON.parse(JSON.stringify(obj))
can be used to deep-clone a simple object, but it is CPU-intensive and only accepts valid JSON (therefore it strips functions and does not allow circular references).Object.assign({}, obj)
is another alternative.Object.keys(obj).reduce((acc, key) => (acc[key] = obj[key], acc), {})
is another more verbose alternative that shows the concept in greater depth.
- JavaScript passes objects by reference, meaning that nested objects get their references copied, instead of their values.
- The same method can be used to merge two objects.
View answer
The latest ECMAScript standard defines seven data types, six of them being primitive: Boolean
, Null
, Undefined
, Number
, String
, Symbol
and one non-primitive data type: Object
.
- Mention of newly added
Symbol
data type Array
,Date
andfunction
are all of typeobject
- Functions in JavaScript are objects with the capability of being callable
View answer
Even though two different objects can have the same properties with equal values, they are not considered equal when compared using ==
or ===
. This is because they are being compared by their reference (location in memory), unlike primitive values which are compared by value.
In order to test if two objects are equal in structure, a helper function is required. It will
iterate through the own properties of each object to test if they have the same values, including nested objects.
Optionally, the prototypes of the objects may also be tested for equivalence by passing true
as the 3rd argument.
Note: this technique does not attempt to test equivalence of data structures other than plain objects, arrays, functions, dates and primitive values.
function isDeepEqual(obj1, obj2, testPrototypes = false) {
if (obj1 === obj2) {
return true
}
if (typeof obj1 === "function" && typeof obj2 === "function") {
return obj1.toString() === obj2.toString()
}
if (obj1 instanceof Date && obj2 instanceof Date) {
return obj1.getTime() === obj2.getTime()
}
if (
Object.prototype.toString.call(obj1) !==
Object.prototype.toString.call(obj2) ||
typeof obj1 !== "object"
) {
return false
}
const prototypesAreEqual = testPrototypes
? isDeepEqual(
Object.getPrototypeOf(obj1),
Object.getPrototypeOf(obj2),
true
)
: true
const obj1Props = Object.getOwnPropertyNames(obj1)
const obj2Props = Object.getOwnPropertyNames(obj2)
return (
obj1Props.length === obj2Props.length &&
prototypesAreEqual &&
obj1Props.every(prop => isDeepEqual(obj1[prop], obj2[prop]))
)
}
- Primitives like strings and numbers are compared by their value
- Objects on the other hand are compared by their reference (location in memory)
View answer
Cross-Origin Resource Sharing or CORS is a mechanism that uses additional HTTP headers to grant a browser permission to access resources from a server at an origin different from the website origin.
An example of a cross-origin request is a web application served from http://mydomain.com
that uses AJAX to make a request for http://yourdomain.com
.
For security reasons, browsers restrict cross-origin HTTP requests initiated by JavaScript. XMLHttpRequest
and fetch
follow the same-origin policy, meaning a web application using those APIs can only request HTTP resources from the same origin the application was accessed, unless the response from the other origin includes the correct CORS headers.
- CORS behavior is not an error, it’s a security mechanism to protect users.
- CORS is designed to prevent a malicious website that a user may unintentionally visit from making a request to a legitimate website to read their personal data or perform actions against their will.
View answer
The DOM (Document Object Model) is a cross-platform API that treats HTML and XML documents as a tree structure consisting of nodes. These nodes (such as elements and text nodes) are objects that can be programmatically manipulated and any visible changes made to them are reflected live in the document. In a browser, this API is available to JavaScript where DOM nodes can be manipulated to change their styles, contents, placement in the document, or interacted with through event listeners.
- The DOM was designed to be independent of any particular programming language, making the structural representation of the document available from a single, consistent API.
- The DOM is constructed progressively in the browser as a page loads, which is why scripts are often placed at the bottom of a page, in the
<head>
with adefer
attribute, or inside aDOMContentLoaded
event listener. Scripts that manipulate DOM nodes should be run after the DOM has been constructed to avoid errors. document.getElementById()
anddocument.querySelector()
are common functions for selecting DOM nodes.- Setting the
innerHTML
property to a new value runs the string through the HTML parser, offering an easy way to append dynamic HTML content to a node.
Create a function batches
that returns the maximum number of whole batches that can be cooked from a recipe.
/**
It accepts two objects as arguments: the first object is the recipe
for the food, while the second object is the available ingredients.
Each ingredient's value is number representing how many units there are.
`batches(recipe, available)`
*/
// 0 batches can be made
batches(
{ milk: 100, butter: 50, flour: 5 },
{ milk: 132, butter: 48, flour: 51 }
)
batches(
{ milk: 100, flour: 4, sugar: 10, butter: 5 },
{ milk: 1288, flour: 9, sugar: 95 }
)
// 1 batch can be made
batches(
{ milk: 100, butter: 50, cheese: 10 },
{ milk: 198, butter: 52, cheese: 10 }
)
// 2 batches can be made
batches(
{ milk: 2, sugar: 40, butter: 20 },
{ milk: 5, sugar: 120, butter: 500 }
)
View answer
We must have all ingredients of the recipe available, and in quantities that are more than or equal to the number of units required. If just one of ingredients is not available or lower than needed, we cannot make a single batch.
Use Object.keys()
to return the ingredients of the recipe as an array, then use Array.prototype.map()
to map each ingredient to the ratio of available units to the amount required by the recipe. If one of the ingredients required by the recipe is not available at all, the ratio will evaluate to NaN
, so the logical OR operator can be used to fallback to 0
in this case.
Use the spread ...
operator to feed the array of all the ingredient ratios into Math.min()
to determine the lowest ratio. Passing this entire result into Math.floor()
rounds down to return the maximum number of whole batches.
const batches = (recipe, available) =>
Math.floor(
Math.min(...Object.keys(recipe).map(k => available[k] / recipe[k] || 0))
)
View answer
Event delegation is a technique of delegating events to a single common ancestor. Due to event bubbling, events "bubble" up the DOM tree by executing any handlers progressively on each ancestor element up to the root that may be listening to it.
DOM events provide useful information about the element that initiated the event via Event.target
. This allows the parent element to handle behavior as though the target element was listening to the event, rather than all children of the parent or the parent itself.
This provides two main benefits:
- It increases performance and reduces memory consumption by only needing to register a single event listener to handle potentially thousands of elements.
- If elements are dynamically added to the parent, there is no need to register new event listeners for them.
Instead of:
document.querySelectorAll("button").forEach(button => {
button.addEventListener("click", handleButtonClick)
})
Event delegation involves using a condition to ensure the child target matches our desired element:
document.addEventListener("click", e => {
if (e.target.closest("button")) {
handleButtonClick()
}
})
- The difference between event bubbling and capturing
typeof typeof 0
View answer
It evaluates to "string"
.
typeof 0
evaluates to the string "number"
and therefore typeof "number"
evaluates to "string"
.
View answer
There are two main syntactic categories in JavaScript: expressions and statements. A third one is both together, referred to as an expression statement. They are roughly summarized as:
- Expression: produces a value
- Statement: performs an action
- Expression statement: produces a value and performs an action
A general rule of thumb:
If you can print it or assign it to a variable, it’s an expression. If you can’t, it’s a statement.
let x = 0
function declaration() {}
if (true) {
}
Statements appear as instructions that do something but don't produce values.
// Assign `x` to the absolute value of `y`.
var x
if (y >= 0) {
x = y
} else {
x = -y
}
The only expression in the above code is y >= 0
which produces a value, either true
or false
. A value is not produced by other parts of the code.
Expressions produce a value. They can be passed around to functions because the interpreter replaces them with the value they resolve to.
5 + 5 // => 10
lastCharacter("input") // => "t"
true === true // => true
There is an equivalent version of the set of statements used before as an expression using the conditional operator:
// Assign `x` as the absolute value of `y`.
var x = y >= 0 ? y : -y
This is both an expression and a statement, because we are declaring a variable x
(statement) as an evaluation (expression).
- Function declarations vs function expressions
View answer
A value is either truthy or falsy depending on how it is evaluated in a Boolean context. Falsy means false-like and truthy means true-like. Essentially, they are values that are coerced to true
or false
when performing certain operations.
There are 6 falsy values in JavaScript. They are:
false
undefined
null
""
(empty string)NaN
0
(both+0
and-0
)
Every other value is considered truthy.
A value's truthiness can be examined by passing it into the Boolean
function.
Boolean("") // false
Boolean([]) // true
There is a shortcut for this using the logical NOT !
operator. Using !
once will convert a value to its inverse boolean equivalent (i.e. not false is true), and !
once more will convert back, thus effectively converting the value to a boolean.
!!"" // false
!![] // true
View answer
Initialize an empty array of length n
. Use Array.prototype.reduce()
to add values into the array, using the sum of the last two values, except for the first two.
const fibonacci = n =>
[...Array(n)].reduce(
(acc, val, i) => acc.concat(i > 1 ? acc[i - 1] + acc[i - 2] : i),
[]
)
View answer
It evaluates to false
because JavaScript uses the IEEE 754 standard for Math and it makes use of 64-bit floating numbers. This causes precision errors when doing decimal calculations, in short, due to computers working in Base 2 while decimal is Base 10.
0.1 + 0.2 // 0.30000000000000004
A solution to this problem would be to use a function that determines if two numbers are approximately equal by defining an error margin (epsilon) value that the difference between two values should be less than.
const approxEqual = (n1, n2, epsilon = 0.0001) => Math.abs(n1 - n2) < epsilon
approxEqual(0.1 + 0.2, 0.3) // true
- A simple solution to this problem
View answer
Both methods iterate through the elements of an array. map()
maps each element to a new element by invoking the callback function on each element and returning a new array. On the other hand, forEach()
invokes the callback function for each element but does not return a new array. forEach()
is generally used when causing a side effect on each iteration, whereas map()
is a common functional programming technique.
- Use
forEach()
if you need to iterate over an array and cause mutations to the elements without needing to return values to generate a new array. map()
is the right choice to keep data immutable where each value of the original array is mapped to a new array.
View answer
Synchronous means each operation must wait for the previous one to complete.
Asynchronous means an operation can occur while another operation is still being processed.
In JavaScript, all code is synchronous due to the single-threaded nature of it. However, asynchronous operations not part of the program (such as XMLHttpRequest
or setTimeout
) are processed outside of the main thread because they are controlled by native code (browser APIs), but callbacks part of the program will still be executed synchronously.
- JavaScript has a concurrency model based on an "event loop".
- Functions like
alert
block the main thread so that no user input is registered until the user closes it.
var foo = 1
var foobar = function() {
console.log(foo)
var foo = 2
}
foobar()
View answer
Due to hoisting, the local variable foo
is declared before the console.log
method is called. This means the local variable foo
is passed as an argument to console.log()
instead of the global one declared outside of the function. However, since the value is not hoisted with the variable declaration, the output will be undefined
, not 2
.
- Hoisting is JavaScript’s default behavior of moving declarations to the top
- Mention of
strict
mode
View answer
Hoisting is a JavaScript mechanism where variable and function declarations are put into memory during the compile phase. This means that no matter where functions and variables are declared, they are moved to the top of their scope regardless of whether their scope is global or local.
However, the value is not hoisted with the declaration.
The following snippet:
console.log(hoist)
var hoist = "value"
is equivalent to:
var hoist
console.log(hoist)
hoist = "value"
Therefore logging hoist
outputs undefined
to the console, not "value"
.
Hoisting also allows you to invoke a function declaration before it appears to be declared in a program.
myFunction() // No error; logs "hello"
function myFunction() {
console.log("hello")
}
But be wary of function expressions that are assigned to a variable:
myFunction() // Error: `myFunction` is not a function
var myFunction = function() {
console.log("hello")
}
- Hoisting is JavaScript’s default behavior of moving declarations to the top
- Functions declarations are hoisted before variable declarations
What is the reason for wrapping the entire contents of a JavaScript source file in a function that is immediately invoked?
View answer
This technique is very common in JavaScript libraries. It creates a closure around the entire contents of the file which creates a private namespace and thereby helps avoid potential name clashes between different JavaScript modules and libraries. The function is immediately invoked so that the namespace (library name) is assigned the return value of the function.
const myLibrary = (function() {
var privateVariable = 2
return {
publicMethod: () => privateVariable
}
})()
privateVariable // ReferenceError
myLibrary.publicMethod() // 2
- Used among many popular JavaScript libraries
- Creates a private namespace
View answer
Short-circuit evaluation involves logical operations evaluating from left-to-right and stopping early.
true || false
In the above sample using logical OR, JavaScript won't look at the second operand false
, because the expression evaluates to true
regardless. This is known as short-circuit evaluation.
This also works for logical AND.
false && true
This means you can have an expression that throws an error if evaluated, and it won't cause issues.
true || nonexistentFunction()
false && nonexistentFunction()
This remains true for multiple operations because of left-to-right evaluation.
true || nonexistentFunction() || window.nothing.wouldThrowError
true || window.nothing.wouldThrowError
true
A common use case for this behavior is setting default values. If the first operand is falsy the second operand will be evaluated.
const options = {}
const setting = options.setting || "default"
setting // "default"
Another common use case is only evaluating an expression if the first operand is truthy.
// Instead of:
addEventListener("click", e => {
if (e.target.closest("button")) {
handleButtonClick(e)
}
})
// You can take advantage of short-circuit evaluation:
addEventListener(
"click",
e => e.target.closest("button") && handleButtonClick(e)
)
In the above case, if e.target
is not or does not contain an element matching the "button"
selector, the function will not be called. This is because the first operand will be falsy, causing the second operand to not be evaluated.
- Logical operations do not produce a boolean unless the operand(s) evaluate to a boolean.
mask("123456789") // "#####6789"
View answer
There are many ways to solve this problem, this is just one one of them.
Using String.prototype.slice()
we can grab the last 4 characters of the string by passing -4
as an argument. Then, using String.prototype.padStart()
, we can pad the string to the original length with the repeated mask character.
const mask = (str, maskChar = "#") =>
str.slice(-4).padStart(str.length, maskChar)
- Short, one-line functional solutions to problems should be preferred provided they are efficient
View answer
Sometimes. Due to JavaScript's automatic semicolon insertion, the interpreter places semicolons after most statements. This means semicolons can be omitted in most cases.
However, there are some cases where they are required. They are not required at the beginning of a block, but are if they follow a line and:
- The line starts with
[
const previousLine = 3
;[1, 2, previousLine].map(n => n * 2)
- The line starts with
(
const previousLine = 3
;(function() {
// ...
})()
In the above cases, the interpreter does not insert a semicolon after 3
, and therefore it will see the 3
as attempting object property access or being invoked as a function, which will throw errors.
- Semicolons are usually optional in JavaScript but have edge cases where they are required.
- If you don't use semicolons, tools like Prettier will insert semicolons for you in the places where they are required on save in a text editor to prevent errors.
function greet() {
return
{
message: "hello"
}
}
View answer
Because of JavaScript's automatic semicolon insertion (ASI), the compiler places a semicolon after return
keyword and therefore it returns undefined
without an error being thrown.
- Automatic semicolon placement can lead to time-consuming bugs
const a = [1, 2, 3]
const b = [1, 2, 3]
const c = "1,2,3"
console.log(a == c)
console.log(a == b)
View answer
The first console.log
outputs true
because JavaScript's compiler performs type conversion and therefore it compares to strings by their value. On the other hand, the second console.log
outputs false
because Arrays are Objects and Objects are compared by reference.
- JavaScript performs automatic type conversion
- Objects are compared by reference
- Primitives are compared by value
View answer
In the classical inheritance paradigm, object instances inherit their properties and functions from a class, which acts as a blueprint for the object. Object instances are typically created using a constructor and the new
keyword.
In the prototypal inheritance paradigm, object instances inherit directly from other objects and are typically created using factory functions or Object.create()
.
View answer
The Promise
object represents the eventual completion (or failure) of an asynchronous operation, and its resulting value.
An example can be the following snippet, which after 100ms prints out the result string to the standard output. Also, note the catch, which can be used for error handling. Promise
s are chainable.
new Promise((resolve, reject) => {
setTimeout(() => {
resolve("result")
}, 100)
})
.then(console.log)
.catch(console.error)
- Take a look into the other questions regarding
Promise
s!
View answer
In JavaScript, two values discretely represent nothing - undefined
and null
. The concrete difference between them is that null
is explicit, while undefined
is implicit. When a property does not exist or a variable has not been given a value, the value is undefined
. null
is set as the value to explicitly indicate “no value”. In essence, undefined
is used when the nothing is not known, and null
is used when the nothing is known.
typeof undefined
evaluates to"undefined"
.typeof null
evaluates"object"
. However, it is still a primitive value and this is considered an implementation bug in JavaScript.undefined == null
evaluates totrue
.
View answer
Often used to store one occurrence of data.
const person = {
name: "John",
age: 50,
birthday() {
this.age++
}
}
person.birthday() // person.age === 51
Often used when you need to create multiple instances of an object, each with their own data that other instances of the class cannot affect. The new
operator must be used before invoking the constructor or the global object will be mutated.
function Person(name, age) {
this.name = name
this.age = age
}
Person.prototype.birthday = function() {
this.age++
}
const person1 = new Person("John", 50)
const person2 = new Person("Sally", 20)
person1.birthday() // person1.age === 51
person2.birthday() // person2.age === 21
Creates a new object similar to a constructor, but can store private data using a closure. There is also no need to use new
before invoking the function or the this
keyword. Factory functions usually discard the idea of prototypes and keep all properties and methods as own properties of the object.
const createPerson = (name, age) => {
const birthday = () => person.age++
const person = { name, age, birthday }
return person
}
const person = createPerson("John", 50)
person.birthday() // person.age === 51
Sets the prototype of the newly created object.
const personProto = {
birthday() {
this.age++
}
}
const person = Object.create(personProto)
person.age = 50
person.birthday() // person.age === 51
A second argument can also be supplied to Object.create()
which acts as a descriptor for the new properties to be defined.
Object.create(personProto, {
age: {
value: 50,
writable: true,
enumerable: true
}
})
- Prototypes are objects that other objects inherit properties and methods from.
- Factory functions offer private properties and methods through a closure but increase memory usage as a tradeoff, while classes do not have private properties or methods but reduce memory impact by reusing a single prototype object.
View answer
Parameters are the variable names of the function definition, while arguments are the values given to a function when it is invoked.
function myFunction(parameter1, parameter2) {
console.log(arguments[0]) // "argument1"
}
myFunction("argument1", "argument2")
arguments
is an array-like object containing information about the arguments supplied to an invoked function.myFunction.length
describes the arity of a function (how many parameters it has, regardless of how many arguments it is supplied).
View answer
JavaScript always passes by value. However, with objects, the value is a reference to the object.
- Difference between pass-by-value and pass-by-reference
Create a standalone function bind
that is functionally equivalent to the method Function.prototype.bind
.
function example() {
console.log(this)
}
const boundExample = bind(example, { a: true })
boundExample.call({ b: true }) // logs { a: true }
View answer
Return a function that accepts an arbitrary number of arguments by gathering them with the rest ...
operator. From that function, return the result of calling the fn
with Function.prototype.apply
to apply the context and the array of arguments to the function.
const bind = (fn, context) => (...args) => fn.apply(context, args)
View answer
When no keyword exists before a variable assignment, it is either assigning a global variable if one does not exist, or reassigns an already declared variable. In non-strict mode, if the variable has not yet been declared, it will assign the variable as a property of the global object (window
in browsers). In strict mode, it will throw an error to prevent unwanted global variables from being created.
var
was the default statement to declare a variable until ES2015. It creates a function-scoped variable that can be reassigned and redeclared. However, due to its lack of block scoping, it can cause issues if the variable is being reused in a loop that contains an asynchronous callback because the variable will continue to exist outside of the block scope.
Below, by the time the the setTimeout
callback executes, the loop has already finished and the i
variable is 10
, so all ten callbacks reference the same variable available in the function scope.
for (var i = 0; i < 10; i++) {
setTimeout(() => {
// logs `10` ten times
console.log(i)
})
}
/* Solutions with `var` */
for (var i = 0; i < 10; i++) {
// Passed as an argument will use the value as-is in
// that point in time
setTimeout(console.log, 0, i)
}
for (var i = 0; i < 10; i++) {
// Create a new function scope that will use the value
// as-is in that point in time
;(i => {
setTimeout(() => {
console.log(i)
})
})(i)
}
let
was introduced in ES2015 and is the new preferred way to declare variables that will be reassigned later. Trying to redeclare a variable again will throw an error. It is block-scoped so that using it in a loop will keep it scoped to the iteration.
for (let i = 0; i < 10; i++) {
setTimeout(() => {
// logs 0, 1, 2, 3, ...
console.log(i)
})
}
const
was introduced in ES2015 and is the new preferred default way to declare all variables if they won't be reassigned later, even for objects that will be mutated (as long as the reference to the object does not change). It is block-scoped and cannot be reassigned.
const myObject = {}
myObject.prop = "hello!" // No error
myObject = "hello" // Error
- All declarations are hoisted to the top of their scope.
- However, with
let
andconst
there is a concept called the temporal dead zone (TDZ). While the declarations are still hoisted, there is a period between entering scope and being declared where they cannot be accessed. - Show a common issue with using
var
and howlet
can solve it, as well as a solution that keepsvar
. var
should be avoided whenever possible and preferconst
as the default declaration statement for all variables unless they will be reassigned later, then uselet
if so.
View answer
XSS refers to client-side code injection where the attacker injects malicious scripts into a legitimate website or web application. This is often achieved when the application does not validate user input and freely injects dynamic HTML content.
For example, a comment system will be at risk if it does not validate or escape user input. If the comment contains unescaped HTML, the comment can inject a <script>
tag into the website that other users will execute against their knowledge.
- The malicious script has access to cookies which are often used to store session tokens. If an attacker can obtain a user’s session cookie, they can impersonate the user.
- The script can arbitrarily manipulate the DOM of the page the script is executing in, allowing the attacker to insert pieces of content that appear to be a real part of the website.
- The script can use AJAX to send HTTP requests with arbitrary content to arbitrary destinations.
- On the client, using
textContent
instead ofinnerHTML
prevents the browser from running the string through the HTML parser which would execute scripts in it. - On the server, escaping HTML tags will prevent the browser from parsing the user input as actual HTML and therefore won't execute the script.
Create a function pipe
that performs left-to-right function composition by returning a function that accepts one argument.
const square = v => v * v
const double = v => v * 2
const addOne = v => v + 1
const res = pipe(square, double, addOne)
res(3) // 19; addOne(double(square(3)))
View answer
Gather all supplied arguments using the rest operator ...
and return a unary function that uses Array.prototype.reduce()
to run the value through the series of functions before returning the final value.
const pipe = (...fns) => x => fns.reduce((v, fn) => fn(v), x)
- Function composition is the process of combining two or more functions to produce a new function.
View answer
Big O notation is used in Computer Science to describe the time complexity of an algorithm. The best algorithms will execute the fastest and have the simplest complexity.
Algorithms don't always perform the same and may vary based on the data they are supplied. While in some cases they will execute quickly, in other cases they will execute slowly, even with the same number of elements to deal with.
In these examples, the base time is 1 element = 1ms
.
arr[arr.length - 1]
- 1000 elements =
1ms
Constant time complexity. No matter how many elements the array has, it will theoretically take (excluding real-world variation) the same amount of time to execute.
arr.filter(fn)
- 1000 elements =
1000ms
Linear time complexity. The execution time will increase linearly with the number of elements the array has. If the array has 1000 elements and the function takes 1ms to execute, 7000 elements will take 7ms to execute. This is because the function must iterate through all elements of the array before returning a result.
arr.some(fn)
- 1000 elements =
1ms <= x <= 1000ms
The execution time varies depending on the data supplied to the function, it may return very early or very late. The best case here is O(1) and the worst case is O(N).
arr.sort(fn)
- 1000 elements =
3ms
Browsers usually implement the quicksort algorithm for the sort()
method which is logN time complexity. This is very efficient for large collections.
for (let i = 0; i < arr.length; i++) {
for (let j = 0; j < arr.length; j++) {
// ...
}
}
- 1000 elements =
1000000ms
The execution time rises quadratically with the number of elements. Usually the result of nesting loops.
const permutations = arr => {
if (arr.length <= 2) return arr.length === 2 ? [arr, [arr[1], arr[0]]] : arr
return arr.reduce(
(acc, item, i) =>
acc.concat(
permutations([...arr.slice(0, i), ...arr.slice(i + 1)]).map(val => [
item,
...val
])
),
[]
)
}
- 1000 elements =
Infinity
(practically) ms
The execution time rises extremely fast with even just 1 addition to the array.
- Be wary of nesting loops as execution time increases exponentially.
View answer
A pure function is a function that satisfies these two conditions:
- Given the same input, the function returns the same output.
- The function doesn't cause side effects outside of the function's scope (i.e. mutate data outside the function or data supplied to the function).
Pure functions can mutate local data within the function as long as it satisfies the two conditions above.
const a = (x, y) => x + y
const b = (arr, value) => arr.concat(value)
const c = arr => [...arr].sort((a, b) => a - b)
const a = (x, y) => x + y + Math.random()
const b = (arr, value) => (arr.push(value), arr)
const c = arr => arr.sort((a, b) => a - b)
- Pure functions are easier to reason about due to their reliability.
- All functions should be pure unless explicitly causing a side effect (i.e.
setInnerHTML
). - If a function does not return a value, it is an indication that it is causing side effects.
View answer
Recursion is the repeated application of a process. In JavaScript, recursion involves functions that call themselves repeatedly until they reach a base condition. The base condition breaks out of the recursion loop because otherwise the function would call itself indefinitely. Recursion is very useful when working with data structures that contain nesting where the number of levels deep is unknown.
For example, you may have a thread of comments returned from a database that exist in a flat array but need to be nested for display in the UI. Each comment is either a top-level comment (no parent) or is a reply to a parent comment. Comments can be a reply of a reply of a reply... we have no knowledge beforehand the number of levels deep a comment may be. This is where recursion can help.
const nest = (items, id = null, link = "parent_id") =>
items
.filter(item => item[link] === id)
.map(item => ({ ...item, children: nest(items, item.id) }))
const comments = [
{ id: 1, parent_id: null, text: "First reply to post." },
{ id: 2, parent_id: 1, text: "First reply to comment #1." },
{ id: 3, parent_id: 1, text: "Second reply to comment #1." },
{ id: 4, parent_id: 3, text: "First reply to comment #3." },
{ id: 5, parent_id: 4, text: "First reply to comment #4." },
{ id: 6, parent_id: null, text: "Second reply to post." }
]
nest(comments)
/*
[
{ id: 1, parent_id: null, text: "First reply to post.", children: [...] },
{ id: 6, parent_id: null, text: "Second reply to post.", children: [] }
]
*/
In the above example, the base condition is met if filter()
returns an empty array. The chained map()
won't invoke the callback function which contains the recursive call, thereby breaking the loop.
- Recursion is useful when working with data structures containing an unknown number of nested structures.
- Recursion must have a base condition to be met that breaks out of the loop or it will call itself indefinitely.
View answer
NaN
(Not-a-Number) is the only value not equal to itself when comparing with any of the comparison operators. NaN
is often the result of meaningless math computations, so two NaN
values make no sense to be considered equal.
- The difference between
isNaN()
andNumber.isNaN()
const isNaN = x => x !== x
View answer
The two terms can be contrasted as:
- Mutable: subject to change
- Immutable: cannot change
In JavaScript, objects are mutable while primitive values are immutable. This means operations performed on objects can change the original reference in some way, while operations performed on a primitive value cannot change the original value.
All String.prototype
methods do not have an effect on the original string and return a new string. On the other hand, while some methods of Array.prototype
do not mutate the original array reference and produce a fresh array, some cause mutations.
const myString = "hello!"
myString.replace("!", "") // returns a new string, cannot mutate the original value
const originalArray = [1, 2, 3]
originalArray.push(4) // mutates originalArray, now [1, 2, 3, 4]
originalArray.concat(4) // returns a new array, does not mutate the original
- List of mutating and non-mutating array methods
View answer
Memoization is the process of caching the output of function calls so that subsequent calls are faster. Calling the function again with the same input will return the cached output without needing to do the calculation again.
A basic implementation in JavaScript looks like this:
const memoize = fn => {
const cache = new Map()
return value => {
const cachedResult = cache.get(value)
if (cachedResult !== undefined) return cachedResult
const result = fn(value)
cache.set(value, result)
return result
}
}
- The above technique returns a unary function even if the function can take multiple arguments.
- The first function call will be slower than usual because of the overhead created by checking if a cached result exists and setting a result before returning the value.
- Memoization increases performance on subsequent function calls but still needs to do work on the first call.
View answer
These two types of programming can roughly be summarized as:
- Imperative: how to achieve something
- Declarative: what should be achieved
A common example of declarative programming is CSS. The developer specifies CSS properties that describe what something should look like rather than how to achieve it. The "how" is abstracted away by the browser.
On the other hand, imperative programming involves the steps required to achieve something. In JavaScript, the differences can be contrasted like so:
const numbers = [1, 2, 3, 4, 5]
const numbersDoubled = []
for (let i = 0; i < numbers.length; i++) {
numbersDoubled[i] = numbers[i] * 2
}
Wet manually loop over the numbers of the array and assign the new index as the number doubled.
const numbers = [1, 2, 3, 4, 5]
const numbersDoubled = numbers.map(n => n * 2)
We declare that the new array is mapped to a new one where each value is doubled.
- Declarative programming often works with functions and expressions. Imperative programming frequently uses statements and relies on low-level features that cause mutations, while declarative programming has a strong focus on abstraction and purity.
- Declarative programming is more terse and easier to process at a glance.
View answer
The event loop handles all async callbacks. Callbacks are queued in a loop, while other code runs, and will run one by one when the response for each one has been received.
- The event loop allows Node.js to perform non-blocking I/O operations, despite the fact that JavaScript is single-threaded
View answer
Functional programming is a paradigm in which programs are built in a declarative manner using pure functions that avoid shared state and mutable data. Functions that always return the same value for the same input and don't produce side effects are the pillar of functional programming. Many programmers consider this to be the best approach to software development as it reduces bugs and cognitive load.
- Cleaner, more concise development experience
- Simple function composition
- Features of JavaScript that enable functional programming (
.map
,.reduce
etc.) - JavaScript is multi-paradigm programming language (Object-Oriented Programming and Functional Programming live in harmony)
View answer
The this
keyword is an object that represents the context of an executing function. Regular functions can have their this
value changed with the methods call()
, apply()
and bind()
. Arrow functions implicitly bind this
so that it refers to the context of its lexical environment, regardless of whether or not its context is set explicitly with call()
.
Here are some common examples of how this
works:
this
refers to the object itself inside regular functions if the object precedes the invocation of the function.
Properties set as this
do not refer to the object.
var myObject = {
property: this,
regularFunction: function() {
return this
},
arrowFunction: () => {
return this
},
iife: (function() {
return this
})()
}
myObject.regularFunction() // myObject
myObject["regularFunction"]() // my Object
myObject.property // NOT myObject; lexical `this`
myObject.arrowFunction() // NOT myObject; lexical `this`
myObject.iife // NOT myObject; lexical `this`
const regularFunction = myObject.regularFunction
regularFunction() // NOT myObject; lexical `this`
this
refers to the element listening to the event.
document.body.addEventListener("click", function() {
console.log(this) // document.body
})
this
refers to the newly created object.
class Example {
constructor() {
console.log(this) // myExample
}
}
const myExample = new Example()
With call()
and apply()
, this
refers to the object passed as the first argument.
var myFunction = function() {
return this
}
myFunction.call({ customThis: true }) // { customThis: true }
Because this
can change depending on the scope, it can have unexpected values when using regular functions.
var obj = {
arr: [1, 2, 3],
doubleArr() {
return this.arr.map(function(value) {
// this is now this.arr
return this.double(value)
})
},
double() {
return value * 2
}
}
obj.doubleArr() // Uncaught TypeError: this.double is not a function
- In non-strict mode, global
this
is the global object (window
in browsers), while in strict mode globalthis
isundefined
. Function.prototype.call
andFunction.prototype.apply
set thethis
context of an executing function as the first argument, withcall
accepting a variadic number of arguments thereafter, andapply
accepting an array as the second argument which are fed to the function in a variadic manner.Function.prototype.bind
returns a new function that enforces thethis
context as the first argument which cannot be changed by other functions.- If a function requires its
this
context to be changed based on how it is called, you must use thefunction
keyword. Use arrow functions when you wantthis
to be the surrounding (lexical) context.
View answer
Event-driven programming is a paradigm that involves building applications that send and receive events. When the program emits events, the program responds by running any callback functions that are registered to that event and context, passing in associated data to the function. With this pattern, events can be emitted into the wild without throwing errors even if no functions are subscribed to it.
A common example of this is the pattern of elements listening to DOM events such as click
and mouseenter
, where a callback function is run when the event occurs.
document.addEventListener("click", function(event) {
// This callback function is run when the user
// clicks on the document.
})
Without the context of the DOM, the pattern may look like this:
const hub = createEventHub()
hub.on("message", function(data) {
console.log(`${data.username} said ${data.text}`)
})
hub.emit("message", {
username: "John",
text: "Hello?"
})
With this implementation, on
is the way to subscribe to an event, while emit
is the way to publish the event.
- Follows a publish-subscribe pattern.
- Responds to events that occur by running any callback functions subscribed to the event.
- Show how to create a simple pub-sub implementation with JavaScript.
View answer
A closure is a function defined inside another function and has access to its lexical scope even when it is executing outside its lexical scope. The closure has access to variables in three scopes:
- Variables declared in its own scope
- Variables declared in the scope of the parent function
- Variables declared in the global scope
In JavaScript, all functions are closures because they have access to the outer scope, but most functions don't utilise the usefulness of closures: the persistence of state. Closures are also sometimes called stateful functions because of this.
In addition, closures are the only way to store private data that can't be accessed from the outside in JavaScript. They are the key to the UMD (Universal Module Definition) pattern, which is frequently used in libraries that only expose a public API but keep the implementation details private, preventing name collisions with other libraries or the user's own code.
- Closures are useful because they let you associate data with a function that operates on that data.
- A closure can substitute an object with only a single method.
- Closures can be used to emulate private properties and methods.
View answer
The main purpose is to avoid manipulating the DOM directly and keep the state of an application in sync with the UI easily. Additionally, they provide the ability to create components that can be reused when they have similar functionality with minor differences, avoiding duplication which would require multiple changes whenever the structure of a component which is reused in multiple places needs to be updated.
When working with DOM manipulation libraries like jQuery, the data of an application is generally kept in the DOM itself, often as class names or data
attributes. Manipulating the DOM to update the UI involves many extra steps and can introduce subtle bugs over time. Keeping the state separate and letting a framework handle the UI updates when the state changes reduces cognitive load. Saying you want the UI to look a certain way when the state is a certain value is the declarative way of creating an application, instead of the imperative way of manually updating the UI to reflect the new state.
- The virtual DOM is a representation of the real DOM tree in the form of plain objects, which allows a library to write code as if the entire document is thrown away and rebuilt on each change, while the real DOM only updates what needs to be changed. Comparing the new virtual DOM against the previous one leads to high efficiency as changing real DOM nodes is costly compared to recalculating the virtual DOM.
- JSX is an extension to JavaScript that provides XML-like syntax to create virtual DOM objects which is transformed to function calls by a transpiler. It simplifies control flow (if statements/ternary expressions) compared to tagged template literals.
View answer
Including 'use strict'
at the beginning of your JavaScript source file enables strict mode, which enforces more strict parsing and error handling of JavaScript code. It is considered a good practice and offers a lot of benefits, such as:
- Easier debugging due to eliminating silent errors.
- Disallows variable redefinition.
- Prevents accidental global variables.
- Oftentimes provides increased performance over identical code that is not running in strict mode.
- Simplifies
eval()
andarguments
. - Helps make JavaScript more secure.
- Eliminates
this
coercion, throwing an error whenthis
references a value ofnull
orundefined
. - Throws an error on invalid usage of
delete
. - Prohibits some syntax likely to be defined in future versions of ECMAScript
getData(function(a) {
getMoreData(a, function(b) {
getMoreData(b, function(c) {
getMoreData(c, function(d) {
getMoreData(d, function(e) {
// ...
})
})
})
})
})
View answer
Refactoring the functions to return promises and using async/await
is usually the best option. Instead of supplying the functions with callbacks that cause deep nesting, they return a promise that can be await
ed and will be resolved once the data has arrived, allowing the next line of code to be evaluated in a sync-like fashion.
The above code can be restructured like so:
async function asyncAwaitVersion() {
const a = await getData()
const b = await getMoreData(a)
const c = await getMoreData(b)
const d = await getMoreData(c)
const e = await getMoreData(d)
// ...
}
There are lots of ways to solve the issue of callback hells:
- Modularization: break callbacks into independent functions
- Use a control flow library, like async
- Use generators with Promises
- Use async/await (from v7 on)
- As an efficient JavaScript developer, you have to avoid the constantly growing indentation level, produce clean and readable code and be able to handle complex flows.
View answer
The virtual DOM (VDOM) is a representation of the real DOM in the form of plain JavaScript objects. These objects have properties to describe the real DOM nodes they represent: the node name, its attributes, and child nodes.
<div class="counter">
<h1>0</h1>
<button>-</button>
<button>+</button>
</div>
The above markup's virtual DOM representation might look like this:
{
nodeName: "div",
attributes: { class: "counter" },
children: [
{
nodeName: "h1",
attributes: {},
children: [0]
},
{
nodeName: "button",
attributes: {},
children: ["-"]
},
{
nodeName: "button",
attributes: {},
children: ["+"]
}
]
}
The library/framework uses the virtual DOM as a means to improve performance. When the state of an application changes, the real DOM needs to be updated to reflect it. However, changing real DOM nodes is costly compared to recalculating the virtual DOM. The previous virtual DOM can be compared to the new virtual DOM very quickly in comparison.
Once the changes between the old VDOM and new VDOM have been calculated by the diffing engine of the framework, the real DOM can be patched efficiently in the least time possible to match the new state of the application.
- Why accessing the DOM can be so costly.
View answer
Static methods belong to a class and don't act on instances, while instance methods belong to the class prototype which is inherited by all instances of the class and acts on them.
Array.isArray // static method of Array
Array.prototype.push // instance method of Array
In this case, the Array.isArray
method does not make sense as an instance method of arrays because we already know the value is an array when working with it.
Instance methods could technically work as static methods, but provide terser syntax:
const arr = [1, 2, 3]
arr.push(4)
Array.push(arr, 4)
- How to create static and instance methods with ES2015 class syntax
View answer
The alt
attribute provides alternative information for an image if a user cannot view it. The alt
attribute should be used to describe any images except those which only serve a decorative purposes, in which case it should be left empty.
- Decorative images should have an empty
alt
attribute. - Web crawlers use
alt
tags to understand image content, so they are considered important for Search Engine Optimization (SEO).
View answer
Browsers have a cache to temporarily store files on websites so they don't need to be re-downloaded again when switching between pages or reloading the same page. The server is set up to send headers that tell the browser to store the file for a given amount of time. This greatly increases website speed and preserves bandwidth.
However, it can cause problems when the website has been changed by developers because the user's cache still references old files. This can either leave them with old functionality or break a website if the cached CSS and JavaScript files are referencing elements that no longer exist, have moved or have been renamed.
Cache busting is the process of forcing the browser to download the new files. This is done by naming the file something different to the old file.
A common technique to force the browser to re-download the file is to append a query string to the end of the file.
src="js/script.js"
=>src="js/script.js?v=2"
The browser considers it a different file but prevents the need to change the file name.
View answer
Yes to both. The W3 documents state that the tags represent the header(<header>
) and footer(<footer>
) areas of their nearest ancestor "section". So not only can the page <body>
contain a header and a footer, but so can every <article>
and <section>
element.
- W3 recommends having as many as you want, but only 1 of each for each "section" of your page, i.e. body, section etc.
Briefly describe the correct usage of the following HTML5 semantic elements: <header>
, <article>
,<section>
, <footer>
View answer
-
<header>
is used to contain introductory and navigational information about a section of the page. This can include the section heading, the author’s name, time and date of publication, table of contents, or other navigational information. -
<article>
is meant to house a self-contained composition that can logically be independently recreated outside of the page without losing its meaning. Individual blog posts or news stories are good examples. -
<section>
is a flexible container for holding content that shares a common informational theme or purpose. -
<footer>
is used to hold information that should appear at the end of a section of content and contain additional information about the section. Author’s name, copyright information, and related links are typical examples of such content.
- Other semantic elements are
<form>
and<table>
View answer
If neither attribute is present, the script is downloaded and executed synchronously, and will halt parsing of the document until it has finished executing (default behavior). Scripts are downloaded and executed in the order they are encountered.
The defer
attribute downloads the script while the document is still parsing but waits until the document has finished parsing before executing it, equivalent to executing inside a DOMContentLoaded
event listener. defer
scripts will execute in order.
The async
attribute downloads the script during parsing the document but will pause the parser to execute the script before it has fully finished parsing. async
scripts will not necessarily execute in order.
Note: both attributes must only be used if the script has a src
attribute (i.e. not an inline script).
<script src="myscript.js"></script>
<script src="myscript.js" defer></script>
<script src="myscript.js" async></script>
- Placing a
defer
script in the<head>
allows the browser to download the script while the page is still parsing, and is therefore a better option than placing the script before the end of the body. - If the scripts rely on each other, use
defer
. - If the script is independent, use
async
. - Use
defer
if the DOM must be ready and the contents are not placed within aDOMContentLoaded
listener.
View answer
The DOM (Document Object Model) is a cross-platform API that treats HTML and XML documents as a tree structure consisting of nodes. These nodes (such as elements and text nodes) are objects that can be programmatically manipulated and any visible changes made to them are reflected live in the document. In a browser, this API is available to JavaScript where DOM nodes can be manipulated to change their styles, contents, placement in the document, or interacted with through event listeners.
- The DOM was designed to be independent of any particular programming language, making the structural representation of the document available from a single, consistent API.
- The DOM is constructed progressively in the browser as a page loads, which is why scripts are often placed at the bottom of a page, in the
<head>
with adefer
attribute, or inside aDOMContentLoaded
event listener. Scripts that manipulate DOM nodes should be run after the DOM has been constructed to avoid errors. document.getElementById()
anddocument.querySelector()
are common functions for selecting DOM nodes.- Setting the
innerHTML
property to a new value runs the string through the HTML parser, offering an easy way to append dynamic HTML content to a node.
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HTML specifications such as HTML5
define a set of rules that a document must adhere to in order to be “valid” according to that specification. In addition, a specification provides instructions on how a browser must interpret and render such a document.
A browser is said to “support” a specification if it handles valid documents according to the rules of the specification. As of yet, no browser supports all aspects of the HTML5
specification (although all of the major browser support most of it), and as a result, it is necessary for the developer to confirm whether the aspect they are making use of will be supported by all of the browsers on which they hope to display their content. This is why cross-browser support continues to be a headache for developers, despite the improved specificiations.
HTML5
defines some rules to follow for an invalidHTML5
document (i.e., one that contains syntactical errors)- However, invalid documents may contain anything, so it's impossible for the specification to handle all possibilities comprehensively.
- Thus, many decisions about how to handle malformed documents are left up to the browser.
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Some of the key differences are:
- An XHTML element must have an XHTML
<DOCTYPE>
- Attributes values must be enclosed in quotes
- Attribute minimization is forbidden (e.g. one has to use
checked="checked"
instead ofchecked
) - Elements must always be properly nested
- Elements must always be closed
- Special characters must be escaped
- Any element can be self-closed
- Tags ands attributes are case-sensitive, usually lowercase
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The rel="noopener"
is an attribute used in <a>
elements (hyperlinks). It prevents pages from having a window.opener
property, which would otherwise point to the page from where the link was opened and would allow the page opened from the hyperlink to manipulate the page where the hyperlink is.
rel="noopener"
is applied to hyperlinks.rel="noopener"
prevents opened links from manipulating the source page.
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With HTML5, web pages can store data locally within the user’s browser. The data is stored in name/value pairs, and a web page can only access data stored by itself.
Differences between localStorage
and sessionStorage
regarding lifetime:
- Data stored through
localStorage
is permanent: it does not expire and remains stored on the user’s computer until a web app deletes it or the user asks the browser to delete it. sessionStorage
has the same lifetime as the top-level window or browser tab in which the data got stored. When the tab is permanently closed, any data stored throughsessionStorage
is deleted.
Differences between localStorage
and sessionStorage
regarding storage scope:
Both forms of storage are scoped to the document origin so that documents with different origins will never share the stored objects.
sessionStorage
is also scoped on a per-window basis. Two browser tabs with documents from the same origin have separatesessionStorage
data.- Unlike in
localStorage
, the same scripts from the same origin can't access each other'ssessionStorage
when opened in different tabs.
- Earlier, this was done with cookies.
- The storage limit is far larger (at least 5MB) than with cookies and its faster.
- The data is never transferred to the server and can only be used if the client specifically asks for it.
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The BEM methodology is a naming convention for CSS classes in order to keep CSS more maintainable by defining namespaces to solve scoping issues. BEM stands for Block Element Modifier which is an explanation for its structure. A Block is a standalone component that is reusable across projects and acts as a "namespace" for sub components (Elements). Modifiers are used as flags when a Block or Element is in a certain state or is different in structure or style.
/* block component */
.block {
}
/* element */
.block__element {
}
/* modifier */
.block__element--modifier {
}
Here is an example with the class names on markup:
<nav class="navbar">
<a href="/" class="navbar__link navbar__link--active"></a>
<a href="/" class="navbar__link"></a>
<a href="/" class="navbar__link"></a>
</nav>
In this case, navbar
is the Block, navbar__link
is an Element that makes no sense outside of the navbar
component, and navbar__link--active
is a Modifier that indicates a different state for the navbar__link
Element.
Since Modifiers are verbose, many opt to use is-*
flags instead as modifiers.
<a href="/" class="navbar__link is-active"></a>
These must be chained to the Element and never alone however, or there will be scope issues.
.navbar__link.is-active {
}
- Alternative solutions to scope issues like CSS-in-JS
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CSS preprocessors add useful functionality that native CSS does not have, and generally make CSS neater and more maintainable by enabling DRY (Don't Repeat Yourself) principles. Their terse syntax for nested selectors cuts down on repeated code. They provide variables for consistent theming (however, CSS variables have largely replaced this functionality) and additional tools like color functions (lighten
, darken
, transparentize
, etc), mixins, and loops that make CSS more like a real programming language and gives the developer more power to generate complex CSS.
- They allow us to write more maintainable and scalable CSS
- Some disadvantages of using CSS preprocessors (setup, re-compilation time can be slow etc.)
Using flexbox, create a 3-column layout where each column takes up a col-{n} / 12
ratio of the container.
<div class="row">
<div class="col-2"></div>
<div class="col-7"></div>
<div class="col-3"></div>
</div>
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Set the .row
parent to display: flex;
and use the flex
shorthand property to give the column classes a flex-grow
value that corresponds to its ratio value.
.row {
display: flex;
}
.col-2 {
flex: 2;
}
.col-7 {
flex: 7;
}
.col-3 {
flex: 3;
}
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all
, which applies to all media type devicesprint
, which only applies to printersscreen
, which only applies to screens (desktops, tablets, mobile etc.)speech
, which only applies to screenreaders
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Content
: The inner-most part of the box filled with content, such as text, an image, or video player. It has the dimensions content-box width
and content-box height
.
Padding
: The transparent area surrounding the content. It has dimensions padding-box width
and padding-box height
.
Border
: The area surrounding the padding (if any) and content. It has dimensions border-box width
and border-box height
.
Margin: The transparent outer-most layer that surrounds the border. It separates the element from other elements in the DOM. It has dimensions margin-box width
and margin-box height
.
- This is a very common question asked during front-end interviews and while it may seem easy, it is critical you know it well!
- Shows a solid understanding of spacing and the DOM
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Both em
and rem
units are based on the font-size
CSS property. The only difference is where they inherit their values from.
em
units inherit their value from thefont-size
of the parent elementrem
units inherit their value from thefont-size
of the root element (html
)
In most browsers, the font-size
of the root element is set to 16px
by default.
- Benefits of using
em
andrem
units
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CSS sprites combine multiple images into one image, limiting the number of HTTP requests a browser has to make, thus improving load times. Even under the new HTTP/2 protocol, this remains true.
Under HTTP/1.1, at most one request is allowed per TCP connection. With HTTP/1.1, modern browsers open multiple parallel connections (between 2 to 8) but it is limited. With HTTP/2, all requests between the browser and the server are multiplexed on a single TCP connection. This means the cost of opening and closing multiple connections is mitigated, resulting in a better usage of the TCP connection and limits the impact of latency between the client and server. It could then become possible to load tens of images in parallel on the same TCP connection.
However, according to benchmark results, although HTTP/2 offers 50% improvement over HTTP/1.1, in most cases the sprite set is still faster to load than individual images.
To utilize a spritesheet in CSS, one would use certain properties, such as background-image
, background-position
and background-size
to ultimately alter the background
of an element.
background-image
,background-position
andbackground-size
can be used to utilize a spritesheet.
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Assuming the browser has already determined the set of rules for an element, each rule is assigned a matrix of values, which correspond to the following from highest to lowest specificity:
- Inline rules (binary - 1 or 0)
- Number of id selectors
- Number of class, pseudo-class and attribute selectors
- Number of tags and pseudo-element selectors
When two selectors are compared, the comparison is made on a per-column basis (e.g. an id selector will always be higher than any amount of class selectors, as ids have higher specificity than classes). In cases of equal specificity between multiple rules, the rules that comes last in the page's style sheet is deemed more specific and therefore applied to the element.
- Specificity matrix: [inline, id, class/pseudo-class/attribute, tag/pseudo-element]
- In cases of equal specificity, last rule is applied
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A focus ring is a visible outline given to focusable elements such as buttons and anchor tags. It varies depending on the vendor, but generally it appears as a blue outline around the element to indicate it is currently focused.
In the past, many people specified outline: 0;
on the element to remove the focus ring. However, this causes accessibility issues for keyboard users because the focus state may not be clear. When not specified though, it causes an unappealing blue ring to appear around an element.
In recent times, frameworks like Bootstrap have opted to use a more appealing box-shadow
outline to replace the default focus ring. However, this is still not ideal for mouse users.
The best solution is an upcoming pseudo-selector :focus-visible
which can be polyfilled today with JavaScript. It will only show a focus ring if the user is using a keyboard and leave it hidden for mouse users. This keeps both aesthetics for mouse use and accessibility for keyboard use.
NodeJS often uses a callback pattern where if an error is encountered during execution, this error is passed as the first argument to the callback. What are the advantages of this pattern?
fs.readFile(filePath, function(err, data) {
if (err) {
// handle the error, the return is important here
// so execution stops here
return console.log(err)
}
// use the data object
console.log(data)
})
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Advantages include:
- Not needing to process data if there is no need to even reference it
- Having a consistent API leads to more adoption
- Ability to easily adapt a callback pattern that will lead to more maintainable code
As you can see from below example, the callback is called with null as its first argument if there is no error. However, if there is an error, you create an Error object, which then becomes the callback's only parameter. The callback function allows a user to easily know whether or not an error occurred.
This practice is also called the Node.js error convention, and this kind of callback implementations are called error-first callbacks.
var isTrue = function(value, callback) {
if (value === true) {
callback(null, "Value was true.")
} else {
callback(new Error("Value is not true!"))
}
}
var callback = function(error, retval) {
if (error) {
console.log(error)
return
}
console.log(retval)
}
isTrue(false, callback)
isTrue(true, callback)
/*
{ stack: [Getter/Setter],
arguments: undefined,
type: undefined,
message: 'Value is not true!' }
Value was true.
*/
- This is just a convention. However, you should stick to it.
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REST (REpresentational State Transfer) is a software design pattern for network architecture. A RESTful web application exposes data in the form of information about its resources.
Generally, this concept is used in web applications to manage state. With most applications, there is a common theme of reading, creating, updating, and destroying data. Data is modularized into separate tables like posts
, users
, comments
, and a RESTful API exposes access to this data with:
- An identifier for the resource. This is known as the endpoint or URL for the resource.
- The operation the server should perform on that resource in the form of an HTTP method or verb. The common HTTP methods are GET, POST, PUT, and DELETE.
Here is an example of the URL and HTTP method with a posts
resource:
- Reading:
/posts/
=> GET - Creating:
/posts/new
=> POST - Updating:
/posts/:id
=> PUT - Destroying:
/posts/:id
=> DELETE
- Alternatives to this pattern like GraphQL
getData(function(a) {
getMoreData(a, function(b) {
getMoreData(b, function(c) {
getMoreData(c, function(d) {
getMoreData(d, function(e) {
// ...
})
})
})
})
})
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Refactoring the functions to return promises and using async/await
is usually the best option. Instead of supplying the functions with callbacks that cause deep nesting, they return a promise that can be await
ed and will be resolved once the data has arrived, allowing the next line of code to be evaluated in a sync-like fashion.
The above code can be restructured like so:
async function asyncAwaitVersion() {
const a = await getData()
const b = await getMoreData(a)
const c = await getMoreData(b)
const d = await getMoreData(c)
const e = await getMoreData(d)
// ...
}
There are lots of ways to solve the issue of callback hells:
- Modularization: break callbacks into independent functions
- Use a control flow library, like async
- Use generators with Promises
- Use async/await (from v7 on)
- As an efficient JavaScript developer, you have to avoid the constantly growing indentation level, produce clean and readable code and be able to handle complex flows.
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The event loop handles all async callbacks. Callbacks are queued in a loop, while other code runs, and will run one by one when the response for each one has been received.
- The event loop allows Node.js to perform non-blocking I/O operations, despite the fact that JavaScript is single-threaded
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XSS refers to client-side code injection where the attacker injects malicious scripts into a legitimate website or web application. This is often achieved when the application does not validate user input and freely injects dynamic HTML content.
For example, a comment system will be at risk if it does not validate or escape user input. If the comment contains unescaped HTML, the comment can inject a <script>
tag into the website that other users will execute against their knowledge.
- The malicious script has access to cookies which are often used to store session tokens. If an attacker can obtain a user’s session cookie, they can impersonate the user.
- The script can arbitrarily manipulate the DOM of the page the script is executing in, allowing the attacker to insert pieces of content that appear to be a real part of the website.
- The script can use AJAX to send HTTP requests with arbitrary content to arbitrary destinations.
- On the client, using
textContent
instead ofinnerHTML
prevents the browser from running the string through the HTML parser which would execute scripts in it. - On the server, escaping HTML tags will prevent the browser from parsing the user input as actual HTML and therefore won't execute the script.
MIT. Copyright (c) Stefan Feješ.