👾 PICO-8 dependency manager
Import lua/moonscript modules, spritesheets, and automatically reload your carts as you code.
- Share code and sprites (via github or any file host)
- Use
require()
to use modules in your own carts - Code in any IDE you want
- Auto-reload carts on save
You can grab the executable for your platform from releases page →
- On macOS or linux, you may want to copy the executable into /usr/bin
.
- On windows, you may want to add the executable to your PATH.
Or you can use good old npm
npm i -g p8
You can be up-and-running in a few quick steps.
Create and/or adds basic fields to p8.json.
p8 init
Add .lua, .moon, .png, .jpg, or .gif files.
p8 add [file|url...]
Use the --watch
flag to automatically reload whenever the entry-point is saved. This command will automatically install and build if you haven't already.
p8 run
Usage: p8 <command> [options]
Commands:
p8 add [file|url...] add modules as "dependencies" or "gfxDependencies" in p8.json.
p8 build outputs a cart (.p8 file)
p8 init initialize the project
p8 install install dependencies listed in p8.json to ./pico_modules
p8 run runs a .p8 cartridge (PICO-8 switches can be passed after a trailing --)
Options:
--version Show version number
--help Show help
If you want a detailed walkthrough, read Getting Started with p8 →.
If you want more examples, check out the examples →