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Revert "teamd: Disregard current state when considering port enablement"
This reverts commit deadb5b. As Patrick noticed, with that commit, teamd_port_check_enable() would set the team port to the new state unconditionally, which triggers another change message from kernel to userspace, then teamd_port_check_enable() is called again to set the team port to the new state. This would go around and around to update the team port state, and even cause teamd to consume 100% cpu. As the issue caused by that commit is serious, it has to be reverted. As for the issued fixed by that commit, I would propose a new fix later. Signed-off-by: Jiri Pirko <jiri@nvidia.com>
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"As for the issued fixed by that commit, I would propose a new fix later."
--Hello, is there any new fix for issue that commit deadb5b try to fix