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Configs
Joshua Paul Woods edited this page Sep 11, 2023
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Setting | Description | Type | Default Value |
---|---|---|---|
CraftingStation |
Crafting station where it's available | Setting type: CraftingTable |
Default value: Forge |
CraftingStationLevel |
Crafting station level required to craft | Setting type: Int32 |
Default value: 1 |
CraftingCosts |
Materials needed to craft it. None or Blank will use Default settings. | Setting type: String |
Default value: FineWood:2,BlackMetal:20 |
Setting | Description | Type | Default Value |
---|---|---|---|
RadeonFriendly |
ONLY set this to true if you have graphical issues with the mod. It will disable all particle effects for the mod's prefabs which seem to give users with Radeon cards trouble for unknown reasons. If you have problems with lag it might also help to switchthis setting on. | Setting type: Boolean |
Default value: false |
HeavyLogging |
Turn this on for debugging. Lots of things will get logged. | Setting type: Boolean |
Default value: false |
Setting | Description | Type | Default Value |
---|---|---|---|
UpdateDelay |
The delay, in seconds, between rock/ore searching attempts. Attention: small values may impact performance. | Setting type: Single |
Default value: 6 |
LookRadius |
How far it can see rock/ore. High values may damage performance. | Setting type: Single |
Default value: 50 |
RoamRange |
How far it will randomly run to in search of rock/ore. | Setting type: Single |
Default value: 50 |
RockInternalIDsList |
The types of rock the miner will attempt to mine. Internal IDs only. | Setting type: String |
Default value: rock1_mistlands,rock1_mountain,rock1_mountain_frac,rock2_heath,rock2_heath_frac,rock2_mountain,rock2_mountain_frac,Rock_3,Rock_3_frac,rock3_mountain,rock3_mountain_frac,rock3_silver,rock3_silver_frac,Rock_4,Rock_4_plains,rock4_coast,rock4_coast_frac,rock4_copper,rock4_copper_frac,rock4_forest,rock4_forest_frac,rock4_heath,rock4_heath_frac,Rock_7,Rock_destructible,rock_mistlands1,rock_mistlands1_frac,rock_mistlands2,RockDolmen_1,RockDolmen_2,RockDolmen_3,silvervein,silvervein_frac,MineRock_Tin,MineRock_Obsidian |
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 50 |
ToolDamage |
Damage dealt by the worker's tool to stuff it's harvesting. | Setting type: Single |
Default value: 6 |
ToolTier |
Worker's tool tier (determines what stuff it can mine/harvest). | Setting type: Int16 |
Default value: 2 |
ChatInterval |
The delay, in seconds, between worker updates. Set to 0 for no chatting. | Setting type: Single |
Default value: 6 |
ChatDistance |
How close a player must be for the worker to speak. | Setting type: Single |
Default value: 6 |
Setting | Description | Type | Default Value |
---|---|---|---|
Commandable |
If true, minions can be commanded individually with E (or equivalent) keybind. | Setting type: Boolean |
Default value: true |
FollowDistance |
How closely a minion will follow you (0 = standing on top of you, 3 = default). | Setting type: Single |
Default value: 3 |
RunDistance |
How close a following minion needs to be to you before it stops running and starts walking (0 = always running, 10 = default). | Setting type: Single |
Default value: 3 |
RoamRange |
How far a unit is allowed to roam from its current position. | Setting type: Single |
Default value: 10 |
Setting | Description | Type | Default Value |
---|---|---|---|
DropOnDeath |
Whether a minion refunds anything when it dies. | Setting type: DropType |
Default value: JustResources |
PackDroppedItemsIntoCargoCrate |
If set to true, dropped items will be packed into a cargo crate. This means they won't sink in water, which is useful for more valuable drops like Surtling Cores and metal ingots. | Setting type: Boolean |
Default value: true |
ChanceOfFemale |
Chance of a mercenary spawning being female. 0 = 0%, 1 = 100% (Default = 0.5 = 50%) [Synced with Server] | Setting type: Single |
Default value: 0.5 |
HairColors |
Comma delimited list of HTML color codes. [Synced with Server] | Setting type: String |
Default value: #F7DC6F,#935116,#AFABAB,#FF5733,#1C2833 |
SkinColors |
Comma delimited list of HTML color codes. [Synced with Server] | Setting type: String |
Default value: #FEF5E7,#F5CBA7,#784212,#F5B041 |
Health |
How much health the mercenary has (default fallback value). | Setting type: Single |
Default value: 50 |
Setting | Description | Type | Default Value |
---|---|---|---|
UpdateDelay |
The delay, in seconds, between wood searching attempts. Attention: small values may impact performance. | Setting type: Single |
Default value: 6 |
LookRadius |
How far it can see wood. High values may damage performance. | Setting type: Single |
Default value: 50 |
RoamRange |
How far it will randomly run to in search of wood. | Setting type: Single |
Default value: 50 |
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 50 |
ToolDamage |
Damage dealt by the worker's tool to stuff it's harvesting. | Setting type: Single |
Default value: 6 |
ToolTier |
Worker's tool tier (determines what stuff it can mine/harvest). | Setting type: Int16 |
Default value: 2 |
ChatInterval |
The delay, in seconds, between worker updates. Set to 0 for no chatting. | Setting type: Single |
Default value: 6 |
ChatDistance |
How close a player must be for the worker to speak. | Setting type: Single |
Default value: 6 |
Setting | Description | Type | Default Value |
---|---|---|---|
CraftingStation |
Crafting station where it's available | Setting type: CraftingTable |
Default value: Forge |
CraftingStationLevel |
Crafting station level required to craft | Setting type: Int32 |
Default value: 1 |
CraftingCosts |
Materials needed to craft it. None or Blank will use Default settings. | Setting type: String |
Default value: FineWood:2,BlackMetal:20 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 50 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 100 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 200 |
Setting | Description | Type | Default Value |
---|---|---|---|
Allowed |
Whether making this is allowed or not. [Synced with Server] | Setting type: Boolean |
Default value: true |
BuildCosts |
Materials needed to build. None or Blank will use Default settings. Format: :[[,:], ...] [Synced with Server] | Setting type: String |
Default value: Wood:25,Coins:100 |
RecruitmentInterval |
Every X seconds, attempt to recruit a mercenary [Synced with Server] | Setting type: Single |
Default value: 30 |
ArmorLeatherScrapsRequired |
The amount of LeatherScraps required to craft a minion in leather armor. [Synced with Server] | Setting type: Int32 |
Default value: 2 |
ArmorBronzeRequired |
The amount of Bronze required to craft a minion in bronze armor. [Synced with Server] | Setting type: Int32 |
Default value: 1 |
ArmoredIronRequired |
The amount of Iron required to craft a minion in iron armor. [Synced with Server] | Setting type: Int32 |
Default value: 1 |
ArmorBlackIronRequired |
The amount of Black Metal required to craft a minion in black iron armor. [Synced with Server] | Setting type: Int32 |
Default value: 1 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 50 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 100 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 200 |
Setting | Description | Type | Default Value |
---|---|---|---|
ItemsCost |
The items that are consumed when creating a minion. Please use a comma-delimited list of prefab names with a : and integer for amount. Alternative items can be specified with a | eg. Wood | Coal:5 to mean wood and/or coal. [Synced with Server] |
Health |
How much health the mercenary has. | Setting type: Single |
Default value: 400 |
Setting | Description | Type | Default Value |
---|---|---|---|
CraftingStation |
Crafting station where it's available | Setting type: CraftingTable |
Default value: Forge |
CraftingStationLevel |
Crafting station level required to craft | Setting type: Int32 |
Default value: 1 |
CraftingCosts |
Materials needed to craft it. None or Blank will use Default settings. | Setting type: String |
Default value: FineWood:2,BlackMetal:20 |
Setting | Description | Type | Default Value |
---|---|---|---|
ChebGonaz_AxeOfCommandFollow |
The key to tell minions to follow. | Setting type: KeyCode |
Default value: F |
ChebGonaz_AxeOfCommandFollowGamepad |
The gamepad button to tell minions to follow. | Setting type: GamepadButton |
Default value: ButtonWest |
ChebGonaz_AxeOfCommandWait |
The key to tell minions to wait. | Setting type: KeyCode |
Default value: T |
ChebGonaz_AxeOfCommandWaitGamepad |
The gamepad button to tell minions to wait. | Setting type: GamepadButton |
Default value: ButtonEast |
ChebGonaz_AxeOfCommandTeleport |
The key to teleport following minions to you. | Setting type: KeyCode |
Default value: G |
ChebGonaz_AxeOfCommandTeleportGamepad |
The gamepad button to teleport following minions to you. | Setting type: GamepadButton |
Default value: SelectButton |
ChebGonaz_AxeOfCommandShift |
The key to permit alternate actions such as Shift+T for Roam. | Setting type: KeyCode |
Default value: LeftShift |
ChebGonaz_MaceOfCommandFollow |
The key to tell minions to follow. | Setting type: KeyCode |
Default value: F |
ChebGonaz_MaceOfCommandFollowGamepad |
The gamepad button to tell minions to follow. | Setting type: GamepadButton |
Default value: ButtonWest |
ChebGonaz_MaceOfCommandWait |
The key to tell minions to wait. | Setting type: KeyCode |
Default value: T |
ChebGonaz_MaceOfCommandWaitGamepad |
The gamepad button to tell minions to wait. | Setting type: GamepadButton |
Default value: ButtonEast |
ChebGonaz_MaceOfCommandTeleport |
The key to teleport following minions to you. | Setting type: KeyCode |
Default value: G |
ChebGonaz_MaceOfCommandTeleportGamepad |
The gamepad button to teleport following minions to you. | Setting type: GamepadButton |
Default value: SelectButton |
ChebGonaz_MaceOfCommandShift |
The key to permit alternate actions such as Shift+T for Roam. | Setting type: KeyCode |
Default value: LeftShift |
ChebGonaz_SwordOfCommandFollow |
The key to tell minions to follow. | Setting type: KeyCode |
Default value: F |
ChebGonaz_SwordOfCommandFollowGamepad |
The gamepad button to tell minions to follow. | Setting type: GamepadButton |
Default value: ButtonWest |
ChebGonaz_SwordOfCommandWait |
The key to tell minions to wait. | Setting type: KeyCode |
Default value: T |
ChebGonaz_SwordOfCommandWaitGamepad |
The gamepad button to tell minions to wait. | Setting type: GamepadButton |
Default value: ButtonEast |
ChebGonaz_SwordOfCommandTeleport |
The key to teleport following minions to you. | Setting type: KeyCode |
Default value: G |
ChebGonaz_SwordOfCommandTeleportGamepad |
The gamepad button to teleport following minions to you. | Setting type: GamepadButton |
Default value: SelectButton |
ChebGonaz_SwordOfCommandShift |
The key to permit alternate actions such as Shift+T for Roam. | Setting type: KeyCode |
Default value: LeftShift |
Setting | Description | Type | Default Value |
---|---|---|---|
ChebGonaz_AxeOfCommandTeleportCooldown |
How long a player must wait before being able to teleport minions again (0 for no cooldown). | Setting type: Single |
Default value: 5 |
ChebGonaz_AxeOfCommandTeleportDurabilityCost |
How much damage a wand receives from being used to teleport minions with (0 for no damage). | Setting type: Single |
Default value: 0 |
ChebGonaz_AxeOfCommandCommandRange |
How far minions will hear the commands. | Setting type: Single |
Default value: 10 |
ChebGonaz_MaceOfCommandTeleportCooldown |
How long a player must wait before being able to teleport minions again (0 for no cooldown). | Setting type: Single |
Default value: 5 |
ChebGonaz_MaceOfCommandTeleportDurabilityCost |
How much damage a wand receives from being used to teleport minions with (0 for no damage). | Setting type: Single |
Default value: 0 |
ChebGonaz_MaceOfCommandCommandRange |
How far minions will hear the commands. | Setting type: Single |
Default value: 10 |
ChebGonaz_SwordOfCommandTeleportCooldown |
How long a player must wait before being able to teleport minions again (0 for no cooldown). | Setting type: Single |
Default value: 5 |
ChebGonaz_SwordOfCommandTeleportDurabilityCost |
How much damage a wand receives from being used to teleport minions with (0 for no damage). | Setting type: Single |
Default value: 0 |
ChebGonaz_SwordOfCommandCommandRange |
How far minions will hear the commands. | Setting type: Single |
Default value: 10 |