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Initial commit of all src and the README.md file.
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Jonas Tepe committed May 16, 2016
1 parent 01fe1a8 commit a319bca
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23 changes: 23 additions & 0 deletions LICENSE_1_0.txt
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Boost Software License - Version 1.0 - August 17th, 2003

Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:

The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
4 changes: 2 additions & 2 deletions README.md
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# concurrencyinaction
Concurrency in Action source code examples
# Concurrency in Action source code
This repo just contains the source code of the book [Concurrency in Action](https://www.manning.com/books/c-plus-plus-concurrency-in-action) to easily browse the source. Nothing more, nothing less. Cheers 🍷.
13 changes: 13 additions & 0 deletions listing_1.1.cpp
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#include <iostream>
#include <thread>

void hello()
{
std::cout<<"Hello Concurrent World\n";
}

int main()
{
std::thread t(hello);
t.join();
}
42 changes: 42 additions & 0 deletions listing_10.1.cpp
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void test_concurrent_push_and_pop_on_empty_queue()
{
threadsafe_queue<int> q;

std::promise<void> go,push_ready,pop_ready;
std::shared_future<void> ready(go.get_future());

std::future<void> push_done;
std::future<int> pop_done;

try
{
push_done=std::async(std::launch::async,
[&q,ready,&push_ready]()
{
push_ready.set_value();
ready.wait();
q.push(42);
}
);
pop_done=std::async(std::launch::async,
[&q,ready,&pop_ready]()
{
pop_ready.set_value();
ready.wait();
return q.pop();
}
);
push_ready.get_future().wait();
pop_ready.get_future().wait();
go.set_value();

push_done.get();
assert(pop_done.get()==42);
assert(q.empty());
}
catch(...)
{
go.set_value();
throw;
}
}
35 changes: 35 additions & 0 deletions listing_2.1.cpp
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#include <thread>

void do_something(int& i)
{
++i;
}

struct func
{
int& i;

func(int& i_):i(i_){}

void operator()()
{
for(unsigned j=0;j<1000000;++j)
{
do_something(i);
}
}
};


void oops()
{
int some_local_state=0;
func my_func(some_local_state);
std::thread my_thread(my_func);
my_thread.detach();
}

int main()
{
oops();
}
46 changes: 46 additions & 0 deletions listing_2.2.cpp
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#include <thread>

void do_something(int& i)
{
++i;
}

struct func
{
int& i;

func(int& i_):i(i_){}

void operator()()
{
for(unsigned j=0;j<1000000;++j)
{
do_something(i);
}
}
};

void do_something_in_current_thread()
{}

void f()
{
int some_local_state=0;
func my_func(some_local_state);
std::thread t(my_func);
try
{
do_something_in_current_thread();
}
catch(...)
{
t.join();
throw;
}
t.join();
}

int main()
{
f();
}
58 changes: 58 additions & 0 deletions listing_2.3.cpp
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#include <thread>

class thread_guard
{
std::thread& t;
public:
explicit thread_guard(std::thread& t_):
t(t_)
{}
~thread_guard()
{
if(t.joinable())
{
t.join();
}
}
thread_guard(thread_guard const&)=delete;
thread_guard& operator=(thread_guard const&)=delete;
};

void do_something(int& i)
{
++i;
}

struct func
{
int& i;

func(int& i_):i(i_){}

void operator()()
{
for(unsigned j=0;j<1000000;++j)
{
do_something(i);
}
}
};

void do_something_in_current_thread()
{}


void f()
{
int some_local_state;
func my_func(some_local_state);
std::thread t(my_func);
thread_guard g(t);

do_something_in_current_thread();
}

int main()
{
f();
}
61 changes: 61 additions & 0 deletions listing_2.4.cpp
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#include <thread>
#include <string>

void open_document_and_display_gui(std::string const& filename)
{}

bool done_editing()
{
return true;
}

enum command_type{
open_new_document
};


struct user_command
{
command_type type;

user_command():
type(open_new_document)
{}
};

user_command get_user_input()
{
return user_command();
}

std::string get_filename_from_user()
{
return "foo.doc";
}

void process_user_input(user_command const& cmd)
{}

void edit_document(std::string const& filename)
{
open_document_and_display_gui(filename);
while(!done_editing())
{
user_command cmd=get_user_input();
if(cmd.type==open_new_document)
{
std::string const new_name=get_filename_from_user();
std::thread t(edit_document,new_name);
t.detach();
}
else
{
process_user_input(cmd);
}
}
}

int main()
{
edit_document("bar.doc");
}
27 changes: 27 additions & 0 deletions listing_2.5.cpp
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#include <thread>

void some_function()
{}

void some_other_function(int)
{}

std::thread f()
{
void some_function();
return std::thread(some_function);
}
std::thread g()
{
void some_other_function(int);
std::thread t(some_other_function,42);
return t;
}

int main()
{
std::thread t1=f();
t1.join();
std::thread t2=g();
t2.join();
}
56 changes: 56 additions & 0 deletions listing_2.6.cpp
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#include <thread>
#include <utility>

class scoped_thread
{
std::thread t;
public:
explicit scoped_thread(std::thread t_):
t(std::move(t_))
{
if(!t.joinable())
throw std::logic_error("No thread");
}
~scoped_thread()
{
t.join();
}
scoped_thread(scoped_thread const&)=delete;
scoped_thread& operator=(scoped_thread const&)=delete;
};

void do_something(int& i)
{
++i;
}

struct func
{
int& i;

func(int& i_):i(i_){}

void operator()()
{
for(unsigned j=0;j<1000000;++j)
{
do_something(i);
}
}
};

void do_something_in_current_thread()
{}

void f()
{
int some_local_state;
scoped_thread t(std::thread(func(some_local_state)));

do_something_in_current_thread();
}

int main()
{
f();
}
23 changes: 23 additions & 0 deletions listing_2.7.cpp
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#include <vector>
#include <thread>
#include <algorithm>
#include <functional>

void do_work(unsigned id)
{}

void f()
{
std::vector<std::thread> threads;
for(unsigned i=0;i<20;++i)
{
threads.push_back(std::thread(do_work,i));
}
std::for_each(threads.begin(),threads.end(),
std::mem_fn(&std::thread::join));
}

int main()
{
f();
}
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