Releases: judicator/KerbalismSystemHeat
Releases · judicator/KerbalismSystemHeat
KerbalismSystemHeat 0.5.0
- Removed dynamic radioactivity feature completely (in order to fix issues with FAR and KopenicusExpansion, feature possibly would migrate to a separate mod).
- Hopefully fixed issues #3, #4 and #8, thus making mod compatible with FAR and KopenicusExpansion. Need more testing though.
- Some clean-up of module manager patches (also see PR #7 by Gordon-Dry).
- Implemented TweakScale support for SystemHeatRadiatorKerbalism.
- Added support for several mods: AtomicAge, MissingHistory, NearFutureAeronautics, USI FTT. Mostly SystemHeat support patches, which could be used separately from KerbalismSystemHeat.
KerbalismSystemHeat 0.4.1
- Added optional patch (Extras/SystemHeatFissionReactorsLowerMinThrust): sets minimum throttle to fission reactors to 10% (default is 25%). Could help you save some EnrichedUranium on long journeys.
KerbalismSystemHeat 0.4.0
- Fixed issue #1, preventing patching ModuleSystemHeatFissionReactor partmodules.
- Fixed issue #2 (throttling for fission reactors on unloaded vessels): feature has been redone.
- Fixed support for fixed microchannel radiators from HeatControl (B9PartSwitch variants issue).
- Implemented new feature: dynamic radioactivity for fission reactors and engines (will not emit radiation before started, emission will slowly decay after reactor/engine have been stopped).
KerbalismSystemHeat 0.3.2
- Fixed USI reactors Kerbalism reliability.
KerbalismSystemHeat 0.3.1
- Fixed reactors and fission engines min and max EC generation readouts.
- Updated readme.
KerbalismSystemHeat 0.3.0
All features implemented, still need testing, though.
Second test release
0.2.0 second test release
Initial release
For testers.