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chore(release): 0.1.7
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## [0.1.7](v0.1.6...v0.1.7) (2022-08-09)

### Bug Fixes

* **dialog-feature-component:** setting game events and showing alt icons ([6b0799c](6b0799c))
* **game:** port town and goblin fortress questline ([4e4fb65](4e4fb65))
* **ship:** restore ship animations ([bf4f2b6](bf4f2b6))

### Features

* **devtools:** support redux devtools with `useDevTools` ([f49b027](f49b027))
* **environment:** add `alwaysLoadSprites` to force reloading sprite sheets ([e40f855](e40f855))
* **goblin-fortress:** add escape passage after goblin-king fight ([f49405f](f49405f))
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semantic-release-bot committed Aug 9, 2022
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## [0.1.7](https://github.com/justindujardin/angular-rpg/compare/v0.1.6...v0.1.7) (2022-08-09)


### Bug Fixes

* **dialog-feature-component:** setting game events and showing alt icons ([6b0799c](https://github.com/justindujardin/angular-rpg/commit/6b0799c88012076a2b62fe27fde8fd481deeeade))
* **game:** port town and goblin fortress questline ([4e4fb65](https://github.com/justindujardin/angular-rpg/commit/4e4fb65ea92353dbb752ab430b62eb3a33c21c46))
* **ship:** restore ship animations ([bf4f2b6](https://github.com/justindujardin/angular-rpg/commit/bf4f2b65942282d769468becefac74f17e1d4ca6))


### Features

* **devtools:** support redux devtools with `useDevTools` ([f49b027](https://github.com/justindujardin/angular-rpg/commit/f49b027b11bffbf81f981ea9efb26193302bca75))
* **environment:** add `alwaysLoadSprites` to force reloading sprite sheets ([e40f855](https://github.com/justindujardin/angular-rpg/commit/e40f8554b1f8250dd7b89dda468ded9fed027bba))
* **goblin-fortress:** add escape passage after goblin-king fight ([f49405f](https://github.com/justindujardin/angular-rpg/commit/f49405f0658551a5904d40ab5b71e5222fd8f76c))

## [0.1.6](https://github.com/justindujardin/angular-rpg/compare/v0.1.5...v0.1.6) (2022-08-08)


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