Releases: justindujardin/angular-rpg
Releases · justindujardin/angular-rpg
v0.1.11
0.1.11 (2022-10-27)
Bug Fixes
- inventory: allow swapping equipment without unequipping first (73dd417)
v0.1.10
0.1.10 (2022-10-27)
Bug Fixes
- crypt: make it possible to get to the boss (4353387)
- crypts: add encounters and fix path to boss (c83a040)
- quests: castle to crypt quest fixes (1a6c4d1)
- store: bug preventing the sale of inventory items (cbaff8a)
Features
- add BlockFeatureComponent for static blocks (e17d795)
- combat: add ocean specific combat zones (1ec920c)
- combat: add UI notificaiton if an enemy has no encounter data (b6b3617)
- combat: fix combat in bryarlake/sewers (7da7ca3)
- debug-menu: add "give gold" button that gives 1000 gold (4d2144d)
- debug-menu: add dev menu for easier testing (eb454ce)
- debug-menu: add table for game data sources (3681fde)
- Dialogs: resolve dialog icon from tile gid if set (73b0e90)
- level-up: combine stat increases into one notification (c0c29ff)
- store: don't deselect after purchase to allow repeated buys (3ec3ed6)
- stores: set store inventory in Tiled editor (1433933)
- store: support buying/selling multiple items at once (86e2122)
- tiled: select target for portals with file picker (28cc738)
- tiled: write game data to Tiled enums automatically (59a9c33)
- village: add a shop (daa17d5)
v0.1.9
0.1.9 (2022-10-14)
Features
- ui: Add autosave feature in settings to save after combat wins (#27) (0282470), closes #26
v0.1.8
0.1.8 (2022-08-28)
Features
- tiled: add Ctrl-F shortcut to follow a selected map portal (18d4271)
- tiled: add Tiled editor project file (7bbeb94)
- tiled: add Tiled property types for most map features (6d91b32)
- tiled: update maps to 1.9.0 format (2b0594e)
v0.1.7
0.1.7 (2022-08-09)
Bug Fixes
- dialog-feature-component: setting game events and showing alt icons (6b0799c)
- game: port town and goblin fortress questline (4e4fb65)
- ship: restore ship animations (bf4f2b6)
Features
- devtools: support redux devtools with
useDevTools
(f49b027)
- environment: add
alwaysLoadSprites
to force reloading sprite sheets (e40f855)
- goblin-fortress: add escape passage after goblin-king fight (f49405f)
v0.1.6
0.1.6 (2022-08-08)
Features
- angular: update material to 14.x (30999dc)
- angular: update to 13.x (d83a582)
- angular: update to 14.x (1531b8b)
- karma: update to karma-coverage library for test coverage (5fce0be)
- ngrx: update for angular 13.x (0a055f9)
- ngrx: update to 14.x (afbb6f5)
- storybook: update to 6.x (8e7cd79)
v0.1.5
0.1.5 (2022-04-29)
Bug Fixes
- remove google sheets game data (cde649f)
v0.1.4
0.1.4 (2021-08-05)
Bug Fixes
- combat: TypeError: setting getter-only property "visible" (110be14)
- ChangedAfterChecked error when combat starts (b17452e)
v0.1.3
0.1.3 (2021-08-05)
Features
- update to angular@12, rxjs@12 and storybook@6.3.6 (#18) (a734b52)
v0.1.2
0.1.2 (2021-03-18)
Features
- angular: update @angular/cdk @angular/material (b80dfe0)
- angular: update @angular/core and @angular/cli (572cbe3)
- rxjs: update @ngrx/store rxjs (8c6a2af)