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Releases: justindujardin/angular-rpg

v0.1.11

27 Oct 03:12
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0.1.11 (2022-10-27)

Bug Fixes

  • inventory: allow swapping equipment without unequipping first (73dd417)

v0.1.10

27 Oct 02:02
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0.1.10 (2022-10-27)

Bug Fixes

  • crypt: make it possible to get to the boss (4353387)
  • crypts: add encounters and fix path to boss (c83a040)
  • quests: castle to crypt quest fixes (1a6c4d1)
  • store: bug preventing the sale of inventory items (cbaff8a)

Features

  • add BlockFeatureComponent for static blocks (e17d795)
  • combat: add ocean specific combat zones (1ec920c)
  • combat: add UI notificaiton if an enemy has no encounter data (b6b3617)
  • combat: fix combat in bryarlake/sewers (7da7ca3)
  • debug-menu: add "give gold" button that gives 1000 gold (4d2144d)
  • debug-menu: add dev menu for easier testing (eb454ce)
  • debug-menu: add table for game data sources (3681fde)
  • Dialogs: resolve dialog icon from tile gid if set (73b0e90)
  • level-up: combine stat increases into one notification (c0c29ff)
  • store: don't deselect after purchase to allow repeated buys (3ec3ed6)
  • stores: set store inventory in Tiled editor (1433933)
  • store: support buying/selling multiple items at once (86e2122)
  • tiled: select target for portals with file picker (28cc738)
  • tiled: write game data to Tiled enums automatically (59a9c33)
  • village: add a shop (daa17d5)

v0.1.9

14 Oct 18:05
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0.1.9 (2022-10-14)

Features

  • ui: Add autosave feature in settings to save after combat wins (#27) (0282470), closes #26

v0.1.8

28 Aug 02:20
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0.1.8 (2022-08-28)

Features

  • tiled: add Ctrl-F shortcut to follow a selected map portal (18d4271)
  • tiled: add Tiled editor project file (7bbeb94)
  • tiled: add Tiled property types for most map features (6d91b32)
  • tiled: update maps to 1.9.0 format (2b0594e)

v0.1.7

09 Aug 14:10
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0.1.7 (2022-08-09)

Bug Fixes

  • dialog-feature-component: setting game events and showing alt icons (6b0799c)
  • game: port town and goblin fortress questline (4e4fb65)
  • ship: restore ship animations (bf4f2b6)

Features

  • devtools: support redux devtools with useDevTools (f49b027)
  • environment: add alwaysLoadSprites to force reloading sprite sheets (e40f855)
  • goblin-fortress: add escape passage after goblin-king fight (f49405f)

v0.1.6

08 Aug 19:57
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0.1.6 (2022-08-08)

Features

  • angular: update material to 14.x (30999dc)
  • angular: update to 13.x (d83a582)
  • angular: update to 14.x (1531b8b)
  • karma: update to karma-coverage library for test coverage (5fce0be)
  • ngrx: update for angular 13.x (0a055f9)
  • ngrx: update to 14.x (afbb6f5)
  • storybook: update to 6.x (8e7cd79)

v0.1.5

29 Apr 20:24
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0.1.5 (2022-04-29)

Bug Fixes

  • remove google sheets game data (cde649f)

v0.1.4

05 Aug 19:27
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0.1.4 (2021-08-05)

Bug Fixes

  • combat: TypeError: setting getter-only property "visible" (110be14)
  • ChangedAfterChecked error when combat starts (b17452e)

v0.1.3

05 Aug 18:31
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0.1.3 (2021-08-05)

Features

  • update to angular@12, rxjs@12 and storybook@6.3.6 (#18) (a734b52)

v0.1.2

18 Mar 22:00
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0.1.2 (2021-03-18)

Features

  • angular: update @angular/cdk @angular/material (b80dfe0)
  • angular: update @angular/core and @angular/cli (572cbe3)
  • rxjs: update @ngrx/store rxjs (8c6a2af)