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Resonant-API8 build

Displays accurate player hitbox and positional outlines. Updated for API8 by k-kz.

Target positionals with player hitbox

Features

Player Hitbox

Pixel-accurate player position.

Target Positionals

Draw the positional regions (flank, rear, front) around a target with a rich set of options. Also draws a range circle around the target for melee attacks (2.1 yalms) and melee abilities (3 yalms).

Ring

Draw a ring at a distance around the player or target. Can be useful for raid buffs with a limited range or area attacks centered around the target.

Player Cone

Draw a cone from the player towards the target. Useful for landing conal or directional attacks.

Job Profiles

Keep separate profiles for different jobs.

Installation

Add as a custom repository:

https://raw.githubusercontent.com/k-kz/Dalamudplugins/main/pluginmaster.json

Something doesn't seem right...

Mechanics such as how conal attacks work and how hitboxes and attack ranges work have been inferred with trial and error. This plugin might be wrong about some game mechanics - if something appears off let me know by opening a GitHub issue.

This plugin has been updated by me (k-kz) for API8 - I didn't write it, and probably can't help you.
That being said, I'm willing to give it a try, so open an issue if anything seems wrong, and I'll see what I can do.

Thanks

Thanks to aulus-asina for writing the original plugin.
Thanks to Aki for putting up with all my shit and endless questions, both here and with the work we do over at XIVSlothCombo.