Displays accurate player hitbox and positional outlines. Updated for API8 by k-kz.
Pixel-accurate player position.
Draw the positional regions (flank, rear, front) around a target with a rich set of options. Also draws a range circle around the target for melee attacks (2.1 yalms) and melee abilities (3 yalms).
Draw a ring at a distance around the player or target. Can be useful for raid buffs with a limited range or area attacks centered around the target.
Draw a cone from the player towards the target. Useful for landing conal or directional attacks.
Keep separate profiles for different jobs.
Add as a custom repository:
https://raw.githubusercontent.com/k-kz/Dalamudplugins/main/pluginmaster.json
Mechanics such as how conal attacks work and how hitboxes and attack ranges work
have been inferred with trial and error. This plugin might be wrong about some
game mechanics - if something appears off let me know by opening a GitHub issue.
This plugin has been updated by me (k-kz) for API8 - I didn't write it, and probably can't help you.
That being said, I'm willing to give it a try, so open an issue if anything seems wrong, and I'll see what I can do.
Thanks to aulus-asina for writing the original plugin.
Thanks to Aki for putting up with all my shit and endless questions, both here and with the work we do over at XIVSlothCombo.