4000.0.0-alpha.1
Pre-release
Pre-release
What's Changed
- feat: new
body()
events,land
andheadbutted
, mirrors of `headb… by @lajbel in #301 - fix: platform jitter by @mflerackers in #303
- fix: Fixes cutting the polygon during buoyancy calculation by @mflerackers in #306
- chore: fix typo in current anim name hint by @imaginarny in #309
- feat: get sprite anims by @lajbel in #305
- fix: add error when error is not an error by @lajbel in #302
- chore: new changelog by @lajbel in #310
- chore: v3001 changes by @lajbel in #311
- feature: only do collision check when needed by @mflerackers in #312
- fix: loadFont and loadBitmapFont not working with loadRoot by @lajbel in #317
- fix: loadFont and loadBitmapFont not working with loadRoot by @lajbel in #318
- feat: inspect properties of objects by @lajbel in #319
- feat: Interpolate between this and next physics frame by @mflerackers in #321
- fix: Normal did not have length 1 by @mflerackers in #327
- fix: mouseDeltaPos() resetting by @lajbel in #333
New Contributors
- @imaginarny made their first contribution in #309
Full Changelog: 3001.0.0-alpha.20...4000.0.0-alpha.1