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lifetime.go
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lifetime.go
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package sessions
import (
"time"
)
// LifeTime controls the session expiration datetime.
type LifeTime struct {
// Remember, tip for the future:
// No need of gob.Register, because we embed the time.Time.
// And serious bug which has a result of me spending my whole evening:
// Because of gob encoding it doesn't encodes/decodes the other fields if time.Time is embedded
// (this should be a bug(go1.9-rc1) or not. We don't care atm)
time.Time
timer *time.Timer
}
// Begin will begin the life based on the time.Now().Add(d).
// Use `Continue` to continue from a stored time(database-based session does that).
func (lt *LifeTime) Begin(d time.Duration, onExpire func()) {
if d <= 0 {
return
}
lt.Time = time.Now().Add(d)
lt.timer = time.AfterFunc(d, onExpire)
}
// Revive will continue the life based on the stored Time.
// Other words that could be used for this func are: Continue, Restore, Resc.
func (lt *LifeTime) Revive(onExpire func()) {
if lt.Time.IsZero() {
return
}
now := time.Now()
if lt.Time.After(now) {
d := lt.Time.Sub(now)
lt.timer = time.AfterFunc(d, onExpire)
}
}
// Shift resets the lifetime based on "d".
func (lt *LifeTime) Shift(d time.Duration) {
if d > 0 && lt.timer != nil {
lt.timer.Reset(d)
}
}
// ExpireNow reduce the lifetime completely.
func (lt *LifeTime) ExpireNow() {
lt.Time = CookieExpireDelete
if lt.timer != nil {
lt.timer.Stop()
}
}
// HasExpired reports whether "lt" represents is expired.
func (lt *LifeTime) HasExpired() bool {
if lt.IsZero() {
return false
}
return lt.Time.Before(time.Now())
}
// DurationUntilExpiration returns the duration until expires, it can return negative number if expired,
// a call to `HasExpired` may be useful before calling this `Dur` function.
func (lt *LifeTime) DurationUntilExpiration() time.Duration {
return time.Until(lt.Time)
}