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Dynamic base liquidation percentage #539
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da18fbd
Remove AUCTION_BASE_PERCENTAGE constant
6f7c1f6
Implement getAuctionBasePercentage
3b0233b
Expose getInitialCollateralizedPercent for testing
a91a1e3
test getAuctionBasePercentage
1ed77a3
Updates tests
5621289
Track initialCollateralizedPercent
b46d498
Update Tests
8ef9c4b
Merge branch 'master' into base-liq-percent
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This and the two below seem like they can be smaller than
uint128
, perhaps? Could even be auint8
? Maybe auint16
if we want to allow ourselves maximum flexibility, but our percentages are expressed as percentages, souint8
gives us up to 250% as a representation 🤔Not sure if the Solidity compiler is good enough to pack things together and save us gas in that case though.
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Uint16
for some peace of mind. Also, the enforcedinitialCollateralizedPercent
max is 300, which is over the 255 uint8 limit.Solidity will automatically pack where possible, given the variables fit into a single 32-byte increment. two
uint128
s should be packed