Releases: keijiro/KlakSpout
Releases · keijiro/KlakSpout
2.0.3: Bugfix
Bugfix
Platform compatibility fix
- Avoid errors on non-Windows systems.
v2.0.0 release
- Added DX12 support.
- Added the capture method options. Now you can capture the Game View.
- Added SRP support (URP and HDRP).
Spout 2.007e update
- Rebuilt the plugin with Spout SDK 2.007e
Minor bugfix
- Fixed an issue where a receiver doesn't recreate a render texture when dimensions are changed (#30).
Bugfix
Bugfix
Bugfix
Version 0.2
- Robustness improved: Interoperation between the main/render thread is revised to provide better thread safety. This fixed the several corner-case crashes.
- Render texture mode support in Sender: This provides better support for scriptable render pipelines (HD/LW RP).
- Runtime support enhancements: You can create/destroy sender/receiver instances at run time. Also you can retrieve the list of available Spout sources to provide a selector UI. See the
SourceSelector.cs
example for details. - Edit mode enhancements: Senders and receivers work in the edit mode. You can preview frames without start playing.
- Better receiver UI: You can select a sender from a dropdown list.
- MaxSenders registry support: You can change the maximum number of senders using SpoutSettings.exe.
- Spout SDK bugfixes.