Skip to content

Node module for control of Pololu Maestro servo controllers

Notifications You must be signed in to change notification settings

kishu27/node-pololumaestro

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

node-pololumaestro

Dependency Status devDependency Status

This module allows control of the Pololu Maestro range of servo controllers from Node.js allowing your project to interact with the world!

See the API documentation for more information.

Dependencies

This module requires node-serialport in order to communicate with the Maestro, this should be installed automatically.

It also uses Winston for logging.

Installation

Install this module with

npm install pololumaestro

Hacking

Run unit tests with:

npm test

A coverage report should then be available in coverage/lcov-report/index.html

Please submit tests along with new functionality

Usage

Here's a minimal example of how to use the module

var PololuMaestro = require("pololu-maestro");

//create new instance, specifying control com port and optionally the baud rate
var maestro = new PololuMaestro("COM17", 115200);

//wait until connection is ready
maestro.on("ready", function() {
	// set target of servo on channel 1 to 1500μs
	maestro.setTarget(1, 1500);

	// set a servo on channel 1 via mini-SSC protocol
	maestro.set8BitTarget(1, 128);

	// set speed of servo on channel 1
	maestro.setSpeed(1, 140);

	// set acceleration of servo on channel 1
	maestro.setAcceleration(1, 128);

	// get the last target value sent to the servo on channel 1
	maestro.getPosition(1, function(position) {
		// position is a number
	});

	// find out if a servo is moving on channel 1
	maestro.getMovingState(1, function(state) {
		// state is a boolean
	});

	// reset all servos to home position
	maestro.reset();

	// read an analog input on channel 1
	maestro.analogRead(1, function(value) {
		// value is a number
	});

	// read a digital input on channel 12
	maestro.digitalRead(12, function(value) {
		// value is a boolean
	});

	// write to a digital output on channel 1
	maestro.digitalWrite(1, true);

	// set PWM channel value
	maestro.setPWM(onTime, period);

	// stop the currently running script
	maestro.stopScript();

	// run subroutine 1
	maestro.restartScriptAtSubroutine(1);

	// run subroutine 1 and read the result
	maestro.restartScriptAtSubroutine(1, function(data) {
		// data is a Buffer - http://nodejs.org/api/buffer.html
	});

	// pass an argument to a subroutine
	maestro.restartScriptAtSubroutineWithParameter(1, 5);

    // pass an argument to a subroute and read the result
	maestro.restartScriptAtSubroutineWithParameter(1, 5, function(data) {
		// data is a Buffer - http://nodejs.org/api/buffer.html
	});

	// find out if any scripts are currently running
	maestro.getScriptStatus(function(status) {
		// status is a boolean
	});
});

// alternatively, attempt to auto-detect:
PololuMaestro.find(PololuMaestro.SERIAL_MODES.USB_DUAL_PORT, function(maestro) {
	// ... do something
});

Version history

v2.1.2

  • Small tweak for OS X Mavericks compatibility

v2.1.1

Updates (contributed by achingbrain):

  • Adds a find method to attempt to auto-detect a connected board

v2.1.0

Updates (contributed by achingbrain):

  • Adds support for USB Dual Port mode
  • Adds generated documentation

v2.0.0

Updates (contributed by achingbrain):

  • Refactored to implement full compact protocol
  • Added unit testing suite

v1.1.0

  • Removed serialport v1.06 dependency to be compatible with node v0.10.x (Thanks achingbrain!)
  • Added a "ready" event to prevent calls to setPWM being made before the serial port is open

Upgrading

N.b. v2.0.0 breaks compatibilty with v1.1.0. To fix up your code, change the setPWM method to setTarget.

So where you were previously setting the target of channel 0 like this:

maestro.setPWM(0, 1500);

You should now use:

maestro.setTarget(0, 1500);

About

Node module for control of Pololu Maestro servo controllers

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 100.0%