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Precache fix
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Added new precaches, and some general ones that are being used often, since most of maps do not precache it and cause issues.
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kristiandz committed Mar 25, 2019
1 parent 7887aa2 commit 1ac7e4b
Showing 1 changed file with 84 additions and 1 deletion.
85 changes: 84 additions & 1 deletion codjumper/_precache.gsc
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,9 @@ precache()
precacheshader("left_pressed");
precacheshader("right_pressed");
precacheshader("jump_pressed");
precacheShader("progress_bar_fill");
precacheShader("progress_bar_bg");
precacheShader("ObjPoint_default");

//PRECACHE WEAPONS
precacheItem("rpg_mp");
Expand All @@ -30,8 +33,88 @@ precache()
precacheItem("gravitygun_mp");
precacheItem("no_weapon_mp");
precacheItem("dog_mp");
precacheItem("brick_blaster_mp");

precacheItem( "usp_silencer_mp" );
precacheItem( "mp5_reflex_mp" );
precacheItem( "mp5_mp" );
precacheItem( "mp5_silencer_mp" );
precacheItem( "mp5_acog_mp" );
precacheItem( "remington700_mp" );
precacheItem( "remington700_acog_mp" );
precacheItem( "m4_reflex_mp" );
precacheItem( "m4_gl_mp" );
precacheItem( "m4_acog_mp" );
precacheItem( "m4_silencer_mp" );
precacheItem( "m4_mp" );
precacheItem( "g3_reflex_mp" );
precacheItem( "g3_mp" );
precacheItem( "g3_silencer_mp" );
precacheItem( "g3_gl_mp" );
precacheItem( "g3_acog_mp" );
precacheItem( "ak74u_reflex_mp" );
precacheItem( "ak74u_mp" );
precacheItem( "ak74u_acog_mp" );
precacheItem( "ak74u_silencer_mp" );
precacheItem( "ak47_reflex_mp" );
precacheItem( "ak47_mp" );
precacheItem( "ak47_gl_mp" );
precacheItem( "ak47_acog_mp" );
precacheItem( "ak47_silencer_mp" );
precacheItem( "m14_reflex_mp" );
precacheItem( "m14_mp" );
precacheItem( "m14_silencer_mp" );
precacheItem( "m14_acog_mp" );
precacheItem( "m14_gl_mp" );
precacheItem( "m21_mp" );
precacheItem( "m21_acog_mp" );
precacheItem( "m40a3_mp" );
precacheItem( "m40a3_acog_mp" );
precacheItem( "m1014_reflex_mp" );
precacheItem( "m1014_mp" );
precacheItem( "m1014_grip_mp" );
precacheItem( "p90_mp" );
precacheItem( "p90_reflex_mp" );
precacheItem( "p90_acog_mp" );
precacheItem( "p90_silencer_mp" );
precacheItem( "saw_reflex_mp" );
precacheItem( "saw_mp" );
precacheItem( "saw_acog_mp" );
precacheItem( "saw_grip_mp" );
precacheItem( "skorpion_reflex_mp" );
precacheItem( "skorpion_mp" );
precacheItem( "skorpion_acog_mp" );
precacheItem( "skorpion_silencer_mp" );
precacheItem( "uzi_reflex_mp" );
precacheItem( "uzi_mp" );
precacheItem( "uzi_acog_mp" );
precacheItem( "uzi_silencer_mp" );
precacheItem( "barrett_mp" );
precacheItem( "barrett_acog_mp" );
precacheItem( "g36c_reflex_mp" );
precacheItem( "g36c_mp" );
precacheItem( "g36c_gl_mp" );
precacheItem( "g36c_acog_mp" );
precacheItem( "g36c_silencer_mp" );
precacheItem( "m60e4_reflex_mp" );
precacheItem( "m60e4_mp" );
precacheItem( "m60e4_acog_mp" );
precacheItem( "m60e4_grip_mp" );
precacheItem( "m16_reflex_mp" );
precacheItem( "m16_mp" );
precacheItem( "m16_acog_mp" );
precacheItem( "m16_silencer_mp" );
precacheItem( "m16_gl_mp" );
precacheItem( "rpd_reflex_mp" );
precacheItem( "rpd_mp" );
precacheItem( "rpd_acog_mp" );
precacheItem( "rpd_grip_mp" );
precacheItem( "mp44_mp" );
precacheItem( "dragunov_mp" );
precacheItem( "dragunov_acog_mp" );
precacheItem( "c4_mp" );
precacheItem( "claymore_mp" );
precacheItem( "defaultweapon_mp" );

//PRECACHE MENUS
precacheMenu("cj");
precacheMenu("vip");
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