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1.2 RC 1 #7

Merged
merged 15 commits into from
Oct 21, 2013
Merged

1.2 RC 1 #7

merged 15 commits into from
Oct 21, 2013

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gmoromisato
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If the game finds itself in a read-only directory, such as Program
Files, then it stores everything in {AppData}/Kronosaur/Transcendence.

Otherwise, it uses the executable directory to store everything.

This change also moves save files to a directory called Games.
Had wrong damage value.
When trying to set item properties on an object, if the item is not
found, we return an error. Used to return Nil.
Didn't work if setting to a value above max. Also didn't work if
increasing beyond max.
Bitmap used to create wreck damage was freed while ShipClass global held
a pointer. Fix is to clear out the variable on Unbind and re-load later.
Also added optional parameter to objCanInstallItem and
shpCanInstallArmor.

See also: http://forums.kronosaur.com/viewtopic.php?f=18&t=6013
gmoromisato added a commit that referenced this pull request Oct 21, 2013
@gmoromisato gmoromisato merged commit a99674f into kronosaur:master Oct 21, 2013
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