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- UPDATED: GunGame to 1.0.15
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kus committed May 1, 2024
1 parent c772cdf commit 10829f1
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -82,7 +82,7 @@ Mod | Version | Why
[SimpleAdmin](https://github.com/connercsbn/SimpleAdmin/)| `0.1.2` | Adds basic administrator functions
[CS2Rcon](https://github.com/LordFetznschaedl/CS2Rcon)| `1.2.0` | This is a rudimentary implementation of a RCON plugin for CS2 using CounterStrikeSharp as RCON does not work whilst connected to the server
[SharpTimer](https://github.com/DEAFPS/SharpTimer/)| `0.2.3` | SharpTimer is a simple Surf/KZ/Bhop/MG/Deathrun/etc CS2 Timer plugin
[GunGame](https://github.com/ssypchenko/cs2-gungame)| `1.0.8` | GunGame mode on Counter Strike Sharp
[GunGame](https://github.com/ssypchenko/cs2-gungame)| `1.0.15` | GunGame mode on Counter Strike Sharp
[CS2-Multi-1v1](https://github.com/rockCityMath/CS2-Multi-1v1)| `1.0.0` | A CS2 plugin that allows players to fight 1v1 in ranked arenas.
[CS2 Retakes](https://github.com/B3none/cs2-retakes)| `2.0.1` | CS2 implementation of retakes. Based on the version for CS:GO by Splewis.
[CS2 Retakes Shared](https://github.com/B3none/cs2-retakes)| `2.0.0` | Shared library for CS2 Retakes.
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675 changes: 363 additions & 312 deletions game/csgo/addons/counterstrikesharp/plugins/disabled/GG2/GG2.deps.json

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21 changes: 11 additions & 10 deletions game/csgo/cfg/gungame/gungame.json
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@@ -1,8 +1,8 @@
{
"IsPluginEnabled": true,
"_comment.IsPluginEnabled": "Enables or disables the plugin entirely",
"RespawnByPlugin": true,
"_comment.RespawnByPlugin": "Respawn managed by plugin",
"RespawnByPlugin": 3,
"_comment.RespawnByPlugin": "Random Respawn type 0 - disabled, 1 - T only, 2 - CT only, 3 - Both teams, 4 - Deathmatch spawns",
"RemoveObjectives": 3,
"_comment.RemoveObjectives": "Remove objectives from map. 0 = Disabled, 1 = BOMB, 2 = HOSTAGE, 3 = BOTH (I'm not sure it works)",
"StripDeadPlayersWeapon": 1,
Expand Down Expand Up @@ -31,7 +31,7 @@
"_comment.MinKillsPerLevel": "How many kills needed with the weapon to get the next level. Kills count across all rounds.",
"MultiKillChat": true,
"_comment.MultiKillChat": "Show multikill hints in chat",
"MultiKillSound": "sounds/ui/armsrace_kill_01.wav",
"MultiKillSound": "sounds/ambient/office/tech_oneshot_08.wav",
"_comment.MultiKillSound": "Next frag Sound confirmation",
"ReloadWeapon": false,
"_comment.ReloadWeapon": "Auto reload current level weapon on kill (it doesn't work now)",
Expand Down Expand Up @@ -111,9 +111,9 @@
"_comment.MultiLevelBonusGodMode": "Enable God Mode when multi leveled",
"MultiLevelBonusGravity": 0.6,
"_comment.MultiLevelBonusGravity": "Custom gravity value multiplier for multi level bonus",
"MultiLevelBonusSpeed": 1.3,
"MultiLevelBonusSpeed": 1.4,
"_comment.MultiLevelBonusSpeed": "Custom speed value multiplier for multi level bonus",
"MultiLevelEffect": true,
"MultiLevelEffect": false,
"_comment.MultiLevelEffect": "Enables or disables visual effect for Multi Level Bonus (it does not work now)",
"MultiLevelAmount": 3,
"_comment.MultiLevelAmount": "Number of levels needed to trigger Multi Level Bonus",
Expand All @@ -127,15 +127,15 @@
"_comment.WorldspawnSuicide": "Level down player if they kill themself by WorldSpawn Suicide, 0 - Disable, 1..N - Levels to loose",
"SelfKillProtection": true,
"_comment.SelfKillProtection": "Prevents players from using the kill command.",
"LevelsInScoreboard": true,
"LevelsInScoreboard": false,
"_comment.LevelsInScoreboard": "Show levels in the scoreboard. (It does not work now)",
"ShowLeaderWeapon": true,
"_comment.ShowLeaderWeapon": "Show leader's weapon name in chat with leading message",
"ShowSpawnMsgInHintBox": true,
"_comment.ShowSpawnMsgInHintBox": "Show players level message in hint box instead of chat. If enabled then multikill chat messages will be shown in hint box too (requires 'MultiKillChat' '1') (Messages in Hint box do not work for now)",
"ShowLeaderInHintBox": true,
"_comment.ShowLeaderInHintBox": "Show leader level info in hint box (requires 'ShowSpawnMsgInHintBox' to be '1')",
"HandicapMode": 2,
"HandicapMode": 0,
"_comment.HandicapMode": "Gives joining players the avg/min level of all other players when they join late. 0 - Disable, 1 - Avg level, 2 - Min level",
"TopRankHandicap": true,
"_comment.TopRankHandicap": "Allow players in the top rank to receive a handicap with the rest of the players. Handicap must also be turned on above for this to work. See also 'HandicapTopRank' to set rank limit for tp rank",
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"_comment.FriendlyFireInfoSound": "Friendly fire change status sound confirmation",
"CanLevelUpWithPhysics": true,
"_comment.CanLevelUpWithPhysics": "If enabled, players can level up by killing with prop_physics. For example, with fuel barrels etc.",
"CanLevelUpWithPhysicsOnGrenade": true,
"CanLevelUpWithPhysicsOnGrenade": false,
"_comment.CanLevelUpWithPhysicsOnGrenade": "Use 'CanLevelUpWithPhysics' option when a player is on grenade level.",
"CanLevelUpWithPhysicsOnKnife": false,
"_comment.CanLevelUpWithPhysicsOnKnife": "Use 'CanLevelUpWithPhysics' option when a player is on knife level.",
Expand All @@ -189,7 +189,7 @@
"_comment.AfkDeaths": "Kick player on x number of afk deaths.",
"AfkAction": 2,
"_comment.AfkAction": "What action to deal with the player when the maximum is reach? 0 = Nothing, 1 = Kick, 2 = Move to spectate",
"BotCanWin": false,
"BotCanWin": true,
"_comment.BotCanWin": "Enables or disables whether bots can win the game",
"AllowUpByKnifeBot": false,
"_comment.AllowUpByKnifeBot": "Allow level up by killing a bot with knife",
Expand All @@ -201,7 +201,7 @@
"_comment.AllowLevelUpByExplodeBotIfNoHuman": "EAllow level up by killing a bot with hegrenade if there is no other human",
"DontAddWinsOnBot": true,
"_comment.DontAddWinsOnBot": "If player wins on bot, then dont add win in stats.",
"WarmupTimerSound": "sounds/training/countdown.wav",
"WarmupTimerSound": "",
"WinnerSound": [
"sounds/music/3kliksphilip_01/startaction_01.mp3",
"sounds/music/austinwintory_01/startaction_01.mp3",
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"sounds/vo/commander/commander_comment_14.wav"
],
"_comment.KnifeStealSound": "List of sounds for everyone when someone stole a level by knife",
"SpawnDistance": 60.0,
"ConfigVersion": 1
}

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