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landongw/card_recognition
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THIS APPLICATION IS AN EXPERIMENT WITH OPENCV USAGE: VEC GENERATION: opencv_createsamples \ -vec /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/training/positive.vec \ -img /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/images/sevenhearts.png \ -bg /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/training/bg.txt \ -maxxangle 0.1 \ -maxyangle 0.1 \ -maxzangle 0.1 \ -w 20 \ -h 30 CASCADE TRAINING: opencv_traincascade \ -data /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/training/cascade \ -vec /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/training/positive.vec \ -bg /Users/landonwiedenman/Documents/lc101/hacker-problems/card_recognition/training/bg2.txt \ -numPos 40 \ -numNeg 40 \ -numStages 7 \ -featureType HAAR \ -minHitRate 1 \ -maxFalseAlarmRate 0.4 \ -w 20 \ -h 30 TROUBLSHOOTING DOCS: https://stackoverflow.com/questions/16058080/how-to-train-cascade-properly http://answers.opencv.org/question/10872/cascade-training-error-opencv-244-train-dataset-for-temp-stage-can-not-filled-branch-training-terminated-cascade-classifier-cant-be-trained-check-the/
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Project to find specific playing cards within a deck.
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