Skip to content
/ gosrt Public
forked from datarhei/gosrt

Implementation of the SRT protocol in pure Go

License

Notifications You must be signed in to change notification settings

laurfb/gosrt

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GoSRT

Implementation of the SRT protocol in pure Go with minimal dependencies.

SRT

License: MIT Tests codecov Go Report Card PkgGoDev

Implementations

This implementation of the SRT protocol has live streaming of video/audio in mind. Because of this, the buffer mode and File Transfer Congestion Control (FileCC) are not implemented.

âś… Handshake v4 and v5
âś… Message mode
âś… Caller-Listener Handshake
âś… Timestamp-Based Packet Delivery (TSBPD)
âś… Too-Late Packet Drop (TLPKTDROP)
âś… Live Congestion Control (LiveCC)
âś… NAK and Peridoc NAK
âś… Encryption
❌ Buffer mode
❌ Rendezvous Handshake
❌ File Transfer Congestion Control (FileCC)
❌ Connection Bonding

The parts that are implemented are based on what has been published in the SRT RFC.

Requirements

A Go version of 1.18+ is required.

Installation

go get github.com/datarhei/gosrt

Caller example

import "github.com/datarhei/gosrt"

conn, err := srt.Dial("srt", "golang.org:6000", srt.Config{
    StreamId: "...",
})
if err != nil {
    // handle error
}

buffer := make([]byte, 2048)

for {
    n, err := conn.Read(buffer)
    if err != nil {
        // handle error
    }

    // handle received data
}

conn.Close()

In the contrib/client directory you'll find a complete example of a SRT client.

Listener example

import "github.com/datarhei/gosrt"

ln, err := srt.Listen("srt", ":6000", srt.Config{...})
if err != nil {
    // handle error
}

for {
    conn, mode, err := ln.Accept(func(req ConnRequest) ConnType {
        // check connection request
        return srt.REJECT
    })
    if err != nil {
        // handle error
    }

    if mode == srt.REJECT {
        // rejected connection, ignore
        continue
    }

    if mode == srt.PUBLISH {
        go handlePublish(conn)
    } else { // srt.SUBSCRIBE
        go handleSubscribe(conn)
    }
}

In the contrib/server directory you'll find a complete example of a SRT server. For your convenience this modules provides the Server type which is a light framework for creating your own SRT server. The example server is based on this type.

PUBLISH / SUBSCRIBE

The Accept function from the Listener expects a function that handles the connection requests. It can return 3 different values: srt.PUBLISH, srt.SUBSCRIBE, and srt.REJECT. srt.PUBLISH means that the server expects the caller to send data, whereas srt.SUBSCRIBE means that the server will send data to the caller. This is opiniated towards a streaming server, however in your implementation of a listener you are free to handle connections requests to your liking.

Contributed client

In the contrib/client directory you'll find an example implementation of a SRT client.

Build the client application with

cd contrib/client && go build

The application requires only two options:

Option Description
-from Address to read from
-to Address to write to

Both options accept an address. Valid addresses are: - for stdin, resp. stdout, a srt:// address, or an udp:// address.

SRT URL

A SRT URL is of the form srt://[host]:[port]/?[options] where options are in the form of a HTTP query string. These are the known options (similar to srt-live-transmit):

Option Values Description
mode listener or caller Enforce listener or caller mode.
congestion live Congestion control. Currently only live is supported.
conntimeo ms Connection timeout.
drifttracer bool Enable drift tracer. Not implemented.
enforcedencryption bool Accept connection only if both parties have encryption enabled.
fc bytes Flow control window size.
inputbw bytes Input bandwidth. Ignored.
iptos 0...255 IP socket type of service. Broken.
ipttl 1...255 Defines IP socket "time to live" option. Broken.
ipv6only bool Use IPv6 only. Not implemented.
kmpreannounce packets Duration of Stream Encryption key switchover.
kmrefreshrate packets Stream encryption key refresh rate.
latency ms Maximum accepted transmission latency.
lossmaxttl ms Packet reorder tolerance. Not implemented.
maxbw bytes Bandwidth limit. Ignored.
mininputbw bytes Minimum allowed estimate of inputbw.
messageapi bool Enable SRT message mode. Must be false.
mss 76... MTU size.
nakreport bool Enable periodic NAK reports.
oheadbw 10...100 Limits bandwidth overhead. Percents. Ignored.
packetfilter string Set up the packet filter. Not implemented.
passphrase string Password for the encrypted transmission.
payloadsize bytes Maximum payload size.
pbkeylen 16, 24, or 32 Crypto key length in bytes.
peeridletimeo ms Peer idle timeout.
peerlatency ms Minimum receiver latency to be requested by sender.
rcvbuf bytes Receiver buffer size.
rcvlatency ms Receiver-side latency.
sndbuf bytes Sender buffer size.
snddropdelay ms Sender's delay before dropping packets.
streamid string Stream ID (settable in caller mode only, visible on the listener peer).
tlpktdrop bool Drop too late packets.
transtype live Transmission type. Must be live.
tsbpdmode bool Enable timestamp-based packet delivery mode.

Usage

Reading from a SRT sender and play with ffplay:

./client -from "srt://127.0.0.1:6001/?mode=listener&streamid=..." -to - | ffplay -f mpegts -i -

Reading from UDP and sending to a SRT server:

./client -from udp://:6000 -to "srt://127.0.0.1:6001/?mode=caller&streamid=..."

Simulate point-to-point transfer on localhost. Open one console and start ffmpeg (you need at least version 4.3.2, built with SRT enabled) to send to an UDP address:

ffmpeg \
    -f lavfi \
    -re \
    -i testsrc2=rate=25:size=640x360 \
    -codec:v libx264 \
    -b:v 1024k \
    -maxrate:v 1024k \
    -bufsize:v 1024k \
    -preset ultrafast \
    -r 25 \
    -g 50 \
    -pix_fmt yuv420p \
    -flags2 local_header \
    -f mpegts \
    "udp://127.0.0.1:6000?pkt_size=1316"

In another console read from the UDP and start a SRT listenr:

./client -from udp://:6000 -to "srt://127.0.0.1:6001/?mode=listener&streamid=foobar"

In the third console connect to that stream and play the video with ffplay:

./client -from "srt://127.0.0.1:6001/?mode=caller&streamid=foobar" -to - | ffplay -f mpegts -i -

Contributed server

In the contrib/server directory you'll find an example implementation of a SRT server. This server allows you to publish a stream that can be read by many clients.

Build the client application with

cd contrib/server && go build

The application has these options:

Option Default Description
-addr required Address to listen on
-app / Path prefix for streamid
-token (not set) Token query param for streamid
-passphrase (not set) Passphrase for de- and enrcypting the data
-logtopics (not set) Topics for the log output
-profile false Enable profiling

This example server expects the streamID (without any prefix) to be an URL path with optional query parameter, e.g. /live/stream. If the -app option is used, then the path must start with that path, e.g. the value is /live then the streamID must start with that value. The -token option can be used to define a token for that stream as some kind of access control, e.g. with -token foobar the streamID might look like /live/stream?token=foobar.

Use -passphrase in order to enable and enforce encryption.

Use -logtopics in order to write debug output. The value are a comma separated list of topics you want to be written to stderr, e.g. connection,listen. Check the Logging section in order to find out more about the different topics.

Use -profile in order to write a CPU profile.

StreamID

In SRT the StreamID is used to transport somewhat arbitrary information from the caller to the listener. The provided example server uses this machanism to decide who is the sender and who is the receiver. The server must know if the connecting client wants to publish a stream or if it wants to subscribe to a stream.

The example server looks for the publish: prefix in the StreamID. If this prefix is present, the server assumes that it is the receiver and the client will send the data. The subcribing clients must use the same StreamID (withouth the publish: prefix) in order to be able to receive data.

If you implement your own server you are free to interpret the streamID as you wish.

Usage

Running a server listening on port 6001 with defaults:

./server -addr ":6001"

Now you can use the contributed client to publish a stream:

./client -from ... -to "srt://127.0.0.1:6001/?mode=caller&streamid=publish:/live/stream"

or directly from ffmpeg:

ffmpeg \
    -f lavfi \
    -re \
    -i testsrc2=rate=25:size=640x360 \
    -codec:v libx264 \
    -b:v 1024k \
    -maxrate:v 1024k \
    -bufsize:v 1024k \
    -preset ultrafast \
    -r 25 \
    -g 50 \
    -pix_fmt yuv420p \
    -flags2 local_header \
    -f mpegts \
    -transtype live \
    "srt://127.0.0.1:6001?streamid=publish:/live/stream"

If the server is not on localhost, you might adjust the peerlatency in order to avoid packet loss: -peerlatency 1000000.

Now you can play the stream:

ffplay -f mpegts -transtype live -i "srt://127.0.0.1:6001?streamid=/live/stream"

You will most likely first see some error messages from ffplay because it tries to make sense of the received data until a keyframe arrives. If you get more errors during playback, you might increase the receive buffer by adding e.g. -rcvlatency 1000000 to the command line.

Encryption

The stream can be encrypted with a passphrase. First start the server with a passphrase. If you are using srt-live-transmit, the passphrase has to be at least 10 characters long otherwise it will not be accepted.

./server -addr :6001 -passphrase foobarfoobar

Send an encrpyted stream to the server:

ffmpeg \
    -f lavfi \
    -re \
    -i testsrc2=rate=25:size=640x360 \
    -codec:v libx264 \
    -b:v 1024k \
    -maxrate:v 1024k \
    -bufsize:v 1024k \
    -preset ultrafast \
    -r 25 \
    -g 50 \
    -pix_fmt yuv420p \
    -flags2 local_header \
    -f mpegts \
    -transtype live \
    "srt://127.0.0.1:6001?streamid=publish:/live/stream&passphrase=foobarfoobar"

Receive an encrypted stream from the server:

ffplay -f mpegts -transtype live -i "srt://127.0.0.1:6001?streamid=/live/stream&passphrase=foobarfoobar"

You will most likely first see some error messages from ffplay because it tries to make sense of the received data until a keyframe arrives. If you get more errors during playback, you might increase the receive buffer by adding e.g. -rcvlatency 1000000 to the command line.

Logging

This SRT module has a built-in logging facility for debugging purposes. Check the Logger interface and the NewLogger(topics []string) function. Because logging everything would be too much output if you wonly want to debug something specific, you have the possibility to limit the logging to specific areas like everything regarding a connection or only the handshake. That's why there are various topics.

In the contributed server you see an example of how logging is used. Here's the essence:

logger := srt.NewLogger([]string{"connection", "handshake"})

config := srt.DefaultConfig
config.Logger = logger

ln, err := srt.Listen("udp", ":6000", config)
if err != nil {
    // handle error
}

go func() {
    for m := range logger.Listen() {
        fmt.Fprintf(os.Stderr, "%#08x %s (in %s:%d)\n%s \n", m.SocketId, m.Topic, m.File, m.Line, m.Message)
    }
}()

for {
    conn, mode, err := ln.Accept(acceptFn)
    ...
}

Currently known topics are:

connection:close
connection:error
connection:filter
connection:new
connection:rtt
connection:tsbpd
control:recv:ACK:cif
control:recv:ACK:dump
control:recv:ACK:error
control:recv:ACKACK:dump
control:recv:ACKACK:error
control:recv:KM:cif
control:recv:KM:dump
control:recv:KM:error
control:recv:NAK:cif
control:recv:NAK:dump
control:recv:NAK:error
control:recv:keepalive:dump
control:recv:shutdown:dump
control:send:ACK:cif
control:send:ACK:dump
control:send:ACKACK:dump
control:send:KM:cif
control:send:KM:dump
control:send:KM:error
control:send:NAK:cif
control:send:NAK:dump
control:send:keepalive:dump
control:send:shutdown:cif
control:send:shutdown:dump
data:recv:dump
data:send:dump
dial
handshake:recv:cif
handshake:recv:dump
handshake:recv:error
handshake:send:cif
handshake:send:dump
listen
packet:recv:dump
packet:send:dump

You can run make logtopics in order to extract the list of topics.

Docker

The docker image you can build with docker build -t srt . provides the example SRT client and server as mentioned in the paragraph above. E.g. run the server with docker run -it --rm -p 6001:6001/udp srt srt-server -addr :6001.

About

Implementation of the SRT protocol in pure Go

Resources

License

Code of conduct

Security policy

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Go 99.4%
  • Other 0.6%