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Enemies should only be hit by one damage inflictor per frame #611

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lethal-guitar opened this issue Nov 27, 2020 · 0 comments
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Enemies should only be hit by one damage inflictor per frame #611

lethal-guitar opened this issue Nov 27, 2020 · 0 comments
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correctness Issues where RigelEngine diverges from the original's behavior

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@lethal-guitar lethal-guitar added the correctness Issues where RigelEngine diverges from the original's behavior label Nov 27, 2020
lethal-guitar added a commit that referenced this issue Sep 1, 2022
Loop through shootables and for each one, find one inflictor, instead
of the other way around.

Closes #611
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Labels
correctness Issues where RigelEngine diverges from the original's behavior
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