This is a lightweight and efficient Twitch.tv IRC client for Unity.
In short, this allows you to integrate Twitch Chat to your Unity projects.
The primary goal is to be able to read and send chat messages as efficiently as possible.
- Reading and sending chat messages
- Parsing Twitch emotes and badges
- Optional anonymous login
- Automatic ratelimit checks
- Name color normalization (similar to native Twitch chat)
- Special messages (whispers, sub/resub, raids, first time viewers, etc)
- Bits cheering, channel points, predictions, etc
- Moderation (ban, timeout, etc)
- Third party extensions (FFZ, BTTV, 7TV, etc)
- and more...
- WebGL builds are not supported
- Open Unity Package Manager (Window -> Package Manager)
- Click the
+
button in the top left corner - Select
Add package from git URL...
- Copy and paste the following URL and finish by clicking
Add
https://github.com/lexonegit/Unity-Twitch-Chat.git?path=/Unity-Twitch-Chat/Assets/Package
- Install the Unity package (see above)
- Create a new empty GameObject and add the
Twitch IRC
component. - In the inspector, set your Twitch details (OAuth, username, channel)
- You can generate an OAuth token at https://twitchapps.com/tmi/
- Alternatively you can enable
Use Anonymous Login
to use without OAuth
- Make sure
Connect IRC On Start
andJoin Channel On Start
are enabled and press play – You should now see JOIN messages, etc. in the console. - Create a new script that has a listener for the
IRC.OnChatMessage
event.- See ListenerExample.cs for reference.
- The listener will receive
Chatter
objects which contain information about each chat message, such as the chatter name, message, emotes, etc...
Having issues? Check out the included ExampleProject for a better understanding.
Spawn chatters as jumping boxes. Box color is based on their primary badge.
void
Connect() - Connects to Twitch IRCvoid
Disconnect() - Disconnects from Twitch IRCvoid
SendChatMessage(string message) - Sends a chat message to the channelvoid
JoinChannel(string channel) - Join a Twitch channelvoid
LeaveChannel(string channel) - Leave a Twitch channelvoid
Ping() - Sends a PING message to the Twitch IRC serverevent
OnChatMessage - Event that is invoked when a chat message is receivedevent
OnConnectionAlert - Event that is invoked when a connection alert is receivedIRCTags
ClientUserTags - Returns the tags of the client user (badges, name color, etc)
Color
GetNameColor() - Returns the color of the chatter's namebool
IsDisplayNameFontSafe() - Returns true if displayName is "font-safe" meaning that it only contains characters: a-z, A-Z, 0-9, _bool
ContainsEmote(string emoteId) - Returns true if the chatter's message contains the specified emote (by id)bool
HasBadge(string badgeName) - Returns true if the chatter has the specified badge
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