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When an entity gets pooled, the uuid will be set to 0. But the uuid is only ever set in the constructor.
So all recycled entities will have a 0 id.
On a sidenote: The uuid will start at 0, but when the entity gets reset, it will be set to 0 as well. It would be nice to set it to -1 on reset instead.
The text was updated successfully, but these errors were encountered:
When an entity gets pooled, the uuid will be set to 0. But the uuid is only ever set in the constructor.
So all recycled entities will have a 0 id.
On a sidenote: The uuid will start at 0, but when the entity gets reset, it will be set to 0 as well. It would be nice to set it to -1 on reset instead.
The text was updated successfully, but these errors were encountered: