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src/tutorials: Add hole punching tutorial (#2460)
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pub mod hole_punching; | ||
pub mod ping; |
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// Copyright 2022 Protocol Labs. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a | ||
// copy of this software and associated documentation files (the "Software"), | ||
// to deal in the Software without restriction, including without limitation | ||
// the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
// and/or sell copies of the Software, and to permit persons to whom the | ||
// Software is furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in | ||
// all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
// DEALINGS IN THE SOFTWARE. | ||
|
||
//! # Hole Punching Tutorial | ||
//! | ||
//! This tutorial shows hands-on how to overcome firewalls and NATs with libp2p's hole punching | ||
//! mechanism. Before we get started, please read the [blog | ||
//! post](https://github.com/ipfs/ipfs-blog/pull/375) to familiarize yourself with libp2p's hole | ||
//! punching mechanism on a conceptual level. | ||
//! | ||
//! We will be using the [Circuit Relay v2](crate::relay::v2) and the [Direct Connection | ||
//! Upgrade through Relay (DCUtR)](crate::dcutr) protocol. | ||
//! | ||
//! You will need 3 machines for this tutorial: | ||
//! | ||
//! - A relay server | ||
//! - Any public server will do, e.g. a cloud provider VM. | ||
//! - A listening client. | ||
//! - Any computer connected to the internet, but not reachable from outside its own network, | ||
//! works. | ||
//! - This can e.g. be your friends laptop behind their router (firewall + NAT). | ||
//! - This can e.g. be some cloud provider VM, shielded from incoming connections e.g. via | ||
//! Linux's UFW on the same machine. | ||
//! - Don't use a machine that is in the same network as the dialing client. (This would require | ||
//! NAT hairpinning.) | ||
//! - A dialing client. | ||
//! - Like the above, any computer connected to the internet, but not reachable from the outside. | ||
//! - Your local machine will likely fulfill these requirements. | ||
//! | ||
//! ## Setting up the relay server | ||
//! | ||
//! Hole punching requires a public relay node for the two private nodes to coordinate their hole | ||
//! punch via. For that we need a public server somewhere in the Internet. In case you don't have | ||
//! one already, any cloud provider VM will do. | ||
//! | ||
//! Either on the server directly, or on your local machine, compile the example relay server: | ||
//! | ||
//! ``` bash | ||
//! ## Inside the rust-libp2p repository. | ||
//! cargo build --example relay_v2 -p libp2p-relay | ||
//! ``` | ||
//! | ||
//! You can find the binary at `target/debug/examples/relay_v2`. In case you built it locally, copy | ||
//! it to your server. | ||
//! | ||
//! On your server, start the relay server binary: | ||
//! | ||
//! ``` bash | ||
//! ./relay_v2 --port 4001 --secret-key-seed 0 | ||
//! ``` | ||
//! | ||
//! Now let's make sure that the server is public, in other words let's make sure one can reach it | ||
//! through the Internet. From the dialing client: | ||
//! | ||
//! 1. Test that you can connect on Layer 3 (IP). | ||
//! | ||
//! ``` bash | ||
//! ping $RELAY_SERVER_IP | ||
//! ``` | ||
//! | ||
//! 2. Test that you can connect on Layer 4 (TCP). | ||
//! | ||
//! ``` bash | ||
//! telnet $RELAY_SERVER_IP 4001 | ||
//! ``` | ||
//! | ||
//! 3. Test that you can connect via libp2p using [`libp2p-lookup`](https://github.com/mxinden/libp2p-lookup). | ||
//! | ||
//! ``` bash | ||
//! ## For IPv4 | ||
//! libp2p-lookup direct --address /ip4/$RELAY_SERVER_IP | ||
//! ## For IPv6 | ||
//! libp2p-lookup direct --address /ip6/$RELAY_SERVER_IP | ||
//! ``` | ||
//! | ||
//! ## Setting up the listening client | ||
//! | ||
//! Either on the listening client machine directly, or on your local machine, compile the example | ||
//! DCUtR client: | ||
//! | ||
//! ``` bash | ||
//! ## Inside the rust-libp2p repository. | ||
//! cargo build --example client -p libp2p-dcutr | ||
//! ``` | ||
//! | ||
//! You can find the binary at `target/debug/examples/client`. In case you built it locally, copy | ||
//! it to your listening client machine. | ||
//! | ||
//! On the listening client machine | ||
//! | ||
//! ``` bash | ||
//! RUST_LOG=info ./client --secret-key-seed 1 --mode listen --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN | ||
//! ``` | ||
//! | ||
//! Now let's make sure that the listening client is not public, in other words let's make sure one | ||
//! can not reach it directly through the Internet. From the dialing client test that you can not | ||
//! connect on Layer 4 (TCP): | ||
//! | ||
//! ``` bash | ||
//! telnet $RELAY_SERVER_IP 4001 | ||
//! ``` | ||
//! | ||
//! ## Connecting to the listening client from the dialing client | ||
//! | ||
//! ``` bash | ||
//! RUST_LOG=info ./client --secret-key-seed 2 --mode dial --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN --remote-peer-id 12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X | ||
//! ``` | ||
//! | ||
//! You should see the following logs appear: | ||
//! | ||
//! 1. The dialing client establishing a relayed connection to the listening client via the relay | ||
//! server. Note the [`/p2p-circuit` protocol](crate::multiaddr::Protocol::P2pCircuit) in the | ||
//! [`Multiaddr`](crate::Multiaddr). | ||
//! | ||
//! ``` ignore | ||
//! [2022-01-30T12:54:10Z INFO client] Established connection to PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") via Dialer { address: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X", role_override: Dialer } | ||
//! ``` | ||
//! | ||
//! 2. The listening client initiating a direct connection upgrade for the new relayed connection. | ||
//! Reported by [`dcutr`](crate::dcutr) through | ||
//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::RemoteInitiatedDirectConnectionUpgrade). | ||
//! | ||
//! ``` ignore | ||
//! [2022-01-30T12:54:11Z INFO client] RemoteInitiatedDirectConnectionUpgrade { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X"), remote_relayed_addr: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X" } | ||
//! ``` | ||
//! | ||
//! 3. The direct connection upgrade, also known as hole punch, succeeding. Reported by | ||
//! [`dcutr`](crate::dcutr) through | ||
//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::DirectConnectionUpgradeSucceeded). | ||
//! | ||
//! ``` ignore | ||
//! [2022-01-30T12:54:11Z INFO client] DirectConnectionUpgradeSucceeded { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") } | ||
//! ``` |
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