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Changelog update
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pema99 committed Dec 12, 2023
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1 change: 1 addition & 0 deletions CHANGELOG.md
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- Fixed normals being incorrectly flipped on the logo of the AudioLink controller. (llealloo)
- Fixed a bug where shader ID's used by AudioLink weren't properly initialized in some cases. (Nestorboy)
- Updated the shader used for the AudioLink controller logo to support single pass stereo instanced rendering. (Nestorboy)
- Fix an issue where shader ID's were initialized too late when AudioLink API was used too early in the script execution cycle. (pema)

## 1.2.0 - October 9th, 2023
### Changes
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -23,6 +23,7 @@ The per-frequency audio amplitude data is first read briefly into Udon using Uni
- Fixed normals being incorrectly flipped on the logo of the AudioLink controller. (llealloo)
- Fixed a bug where shader ID's used by AudioLink weren't properly initialized in some cases. (Nestorboy)
- Updated the shader used for the AudioLink controller logo to support single pass stereo instanced rendering. (Nestorboy)
- Fix an issue where shader ID's were initialized too late when AudioLink API was used too early in the script execution cycle. (pema)

## Updating projects from version 0.2.8 or lower? (...first time setup? please see next section)
1. Before upgrading your project, **MAKE A BACKUP**! The latest version of AudioLink changes many things - better safe than sorry.
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