Skip to content

Commit

Permalink
[mlir][vector] Support n-D vectors in i8 to i4 trunci emulation (#94946)
Browse files Browse the repository at this point in the history
Previously, this only supported 1-D vectors via vector.shuffle, with
the new vector.deinterleave this can be updated to support n-D vectors.
  • Loading branch information
mub-at-arm authored Jun 24, 2024
1 parent 2151ba0 commit 137a745
Show file tree
Hide file tree
Showing 2 changed files with 36 additions and 45 deletions.
54 changes: 15 additions & 39 deletions mlir/lib/Dialect/Vector/Transforms/VectorEmulateNarrowType.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -912,8 +912,8 @@ static Value rewriteI4ToI8UnsignedExt(PatternRewriter &rewriter, Location loc,
return rewriter.create<vector::InterleaveOp>(loc, low, high);
}

/// Rewrite the i8 -> i4 truncation into a sequence of shuffles and bitwise ops
/// that take advantage of high-level information to avoid leaving LLVM to
/// Rewrite the i8 -> i4 truncation into a deinterleave and series of bitwise
/// ops that take advantage of high-level information to avoid leaving LLVM to
/// scramble with peephole optimizations.
static Value rewriteI8ToI4Trunc(PatternRewriter &rewriter, Location loc,
Value srcValue) {
Expand All @@ -922,39 +922,22 @@ static Value rewriteI8ToI4Trunc(PatternRewriter &rewriter, Location loc,
"Expected i8 type");

// 1. De-interleave low and high i8 elements.
int64_t vecDimSize = srcVecType.getShape().back();
SmallVector<int64_t> deinterleaveLowMaskValues;
SmallVector<int64_t> deinterleaveHighMaskValues;
assert((vecDimSize % 2) == 0 && "Odd number of i4 elements");
deinterleaveLowMaskValues.reserve(vecDimSize / 2);
deinterleaveHighMaskValues.reserve(vecDimSize / 2);
for (int i = 0, end = vecDimSize; i < end; i += 2) {
deinterleaveLowMaskValues.push_back(i);
deinterleaveHighMaskValues.push_back(i + 1);
}

auto lowShuffleOp = rewriter.create<vector::ShuffleOp>(
loc, srcValue, srcValue,
rewriter.getI64ArrayAttr(deinterleaveLowMaskValues));
auto highShuffleOp = rewriter.create<vector::ShuffleOp>(
loc, srcValue, srcValue,
rewriter.getI64ArrayAttr(deinterleaveHighMaskValues));
auto deinterleaveOp = rewriter.create<vector::DeinterleaveOp>(loc, srcValue);

// 2. Zero out the upper side of each low i8 element.
constexpr int8_t i8LowBitMask = 0x0F;
VectorType deinterI8VecType = deinterleaveOp.getResultVectorType();
Value zeroOutMask = rewriter.create<arith::ConstantOp>(
loc,
DenseElementsAttr::get(lowShuffleOp.getResultVectorType(), i8LowBitMask));
Value zeroOutLow =
rewriter.create<arith::AndIOp>(loc, lowShuffleOp, zeroOutMask);
loc, DenseElementsAttr::get(deinterI8VecType, i8LowBitMask));
Value zeroOutLow = rewriter.create<arith::AndIOp>(
loc, deinterleaveOp.getRes1(), zeroOutMask);

// 3. Move high i4 values to upper side of the byte.
constexpr int8_t bitsToShift = 4;
VectorType deinterI8VecType = highShuffleOp.getResultVectorType();
auto shiftValues = rewriter.create<arith::ConstantOp>(
loc, DenseElementsAttr::get(deinterI8VecType, bitsToShift));
Value shlHigh =
rewriter.create<arith::ShLIOp>(loc, highShuffleOp, shiftValues);
Value shlHigh = rewriter.create<arith::ShLIOp>(loc, deinterleaveOp.getRes2(),
shiftValues);

// 4. Merge high and low i4 values.
auto mergedHiLowOp = rewriter.create<arith::OrIOp>(loc, zeroOutLow, shlHigh);
Expand Down Expand Up @@ -1148,7 +1131,7 @@ struct RewriteAlignedSubByteIntExt : OpRewritePattern<ConversionOpType> {
}
};

/// Rewrite the i8 -> i4 part of any truncation into a sequence of shuffles and
/// Rewrite the i8 -> i4 part of any truncation into a deinterleave and
/// bitwise ops that take advantage of high-level information to avoid leaving
/// LLVM to scramble with peephole optimizations.
///
Expand All @@ -1158,13 +1141,11 @@ struct RewriteAlignedSubByteIntExt : OpRewritePattern<ConversionOpType> {
///
/// %cst = arith.constant dense<15> : vector<4xi8>
/// %cst_0 = arith.constant dense<4> : vector<4xi8>
/// %0 = arith.trunci %in : vector<8xi32> to vector<8xi8>
/// %1 = vector.shuffle %0, %0 [0, 2, 4, 6] : vector<8xi8>, vector<8xi8>
/// %2 = vector.shuffle %0, %0 [1, 3, 5, 7] : vector<8xi8>, vector<8xi8>
/// %3 = arith.andi %1, %cst : vector<4xi8>
/// %4 = arith.shli %2, %cst_0 : vector<4xi8>
/// %5 = arith.ori %3, %4 : vector<4xi8>
/// %6 = vector.bitcast %5 : vector<4xi8> to vector<8xi4>
/// %0, %1 = vector.deinterleave %in : vector<8xi8>, vector<8xi8>
/// %2 = arith.andi %0, %cst : vector<4xi8>
/// %3 = arith.shli %1, %cst_0 : vector<4xi8>
/// %4 = arith.ori %2, %3 : vector<4xi8>
/// %5 = vector.bitcast %4 : vector<4xi8> to vector<8xi4>
///
struct RewriteAlignedSubByteIntTrunc : OpRewritePattern<arith::TruncIOp> {
using OpRewritePattern<arith::TruncIOp>::OpRewritePattern;
Expand All @@ -1178,11 +1159,6 @@ struct RewriteAlignedSubByteIntTrunc : OpRewritePattern<arith::TruncIOp> {
if (!srcVecType || !dstVecType)
return failure();

// Only single dim vectors are supported until we have
// `vector.deinterleave`.
if (srcVecType.getRank() != 1)
return failure();

if (failed(commonConversionPrecondition(rewriter, srcVecType, truncOp)))
return failure();

Expand Down
27 changes: 21 additions & 6 deletions mlir/test/Dialect/Vector/vector-rewrite-narrow-types.mlir
Original file line number Diff line number Diff line change
Expand Up @@ -268,8 +268,7 @@ func.func @aligned_trunci(%a: vector<8xi32>) -> vector<8xi4> {
// CHECK-DAG: %[[LOW_MASK:.*]] = arith.constant dense<15> : vector<4xi8>
// CHECK-DAG: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<4xi8>
// CHECK: %[[I8:.*]] = arith.trunci %[[IN]] : vector<8xi32> to vector<8xi8>
// CHECK: %[[LOW:.*]] = vector.shuffle %[[I8]], %[[I8]] [0, 2, 4, 6] : vector<8xi8>, vector<8xi8>
// CHECK: %[[HIGH:.*]] = vector.shuffle %[[I8]], %[[I8]] [1, 3, 5, 7] : vector<8xi8>, vector<8xi8>
// CHECK: %[[LOW:.*]], %[[HIGH:.*]] = vector.deinterleave %[[I8]] : vector<8xi8> -> vector<4xi8>
// CHECK: %[[ZEROED_LOW:.*]] = arith.andi %[[LOW]], %[[LOW_MASK]] : vector<4xi8>
// CHECK: %[[SHL_HIGH:.*]] = arith.shli %[[HIGH]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[MERGED:.*]] = arith.ori %[[ZEROED_LOW]], %[[SHL_HIGH]] : vector<4xi8>
Expand All @@ -283,8 +282,7 @@ func.func @aligned_trunci_base_case(%a: vector<8xi8>) -> vector<8xi4> {
// CHECK-SAME: %[[IN:.*]]: vector<8xi8>) -> vector<8xi4> {
// CHECK-DAG: %[[LOW_MASK:.*]] = arith.constant dense<15> : vector<4xi8>
// CHECK-DAG: %[[I4_BITS:.*]] = arith.constant dense<4> : vector<4xi8>
// CHECK: %[[LOW:.*]] = vector.shuffle %[[IN]], %[[IN]] [0, 2, 4, 6] : vector<8xi8>, vector<8xi8>
// CHECK: %[[HIGH:.*]] = vector.shuffle %[[IN]], %[[IN]] [1, 3, 5, 7] : vector<8xi8>, vector<8xi8>
// CHECK: %[[LOW:.*]], %[[HIGH:.*]] = vector.deinterleave %[[IN]] : vector<8xi8> -> vector<4xi8>
// CHECK: %[[ZEROED_LOW:.*]] = arith.andi %[[LOW]], %[[LOW_MASK]] : vector<4xi8>
// CHECK: %[[SHL_HIGH:.*]] = arith.shli %[[HIGH]], %[[I4_BITS]] : vector<4xi8>
// CHECK: %[[MERGED:.*]] = arith.ori %[[ZEROED_LOW]], %[[SHL_HIGH]] : vector<4xi8>
Expand All @@ -299,17 +297,34 @@ func.func @aligned_trunci_2d(%a: vector<8x32xi32>) -> vector<8x32xi4> {
// CHECK-NOT: vector.andi
// CHECK-NOT: vector.shli
// CHECK-NOT: vector.ori
// CHECK: arith.trunci
// CHECK: arith.trunci {{.*}} : vector<8x32xi32> to vector<8x32xi8>
// CHECK-NOT: arith.trunci {{.*}} : vector<8x32xi8> to vector<8x32xi4>
// CHECK: vector.deinterleave
%0 = arith.trunci %a : vector<8x32xi32> to vector<8x32xi4>
return %0 : vector<8x32xi4>
}

// CHECK-LABEL: func.func @aligned_trunci_nd(
// CHECK-SAME: %[[IN:.*]]: vector<3x8x32xi32>) -> vector<3x8x32xi4> {
func.func @aligned_trunci_nd(%a: vector<3x8x32xi32>) -> vector<3x8x32xi4> {
// CHECK: %[[LEFT_SHIFT_BITS:.*]] = arith.constant dense<4> : vector<3x8x16xi8>
// CHECK: %[[I4_MASK:.*]] = arith.constant dense<15> : vector<3x8x16xi8>
// CHECK: %[[I8:.*]] = arith.trunci %[[IN]] : vector<3x8x32xi32> to vector<3x8x32xi8>
// CHECK: %[[LOW:.*]], %[[HIGH:.*]] = vector.deinterleave %[[I8]] : vector<3x8x32xi8> -> vector<3x8x16xi8>
// CHECK: %[[ZEROED_LOW:.*]] = arith.andi %[[LOW]], %[[I4_MASK]] : vector<3x8x16xi8>
// CHECK: %[[SHL_HIGH:.*]] = arith.shli %[[HIGH]], %[[LEFT_SHIFT_BITS]] : vector<3x8x16xi8>
// CHECK: %[[MERGED:.*]] = arith.ori %[[ZEROED_LOW]], %[[SHL_HIGH]] : vector<3x8x16xi8>
// CHECK: %[[I4:.*]] = vector.bitcast %[[MERGED]] : vector<3x8x16xi8> to vector<3x8x32xi4>
%0 = arith.trunci %a : vector<3x8x32xi32> to vector<3x8x32xi4>
return %0 : vector<3x8x32xi4>
}

// CHECK-LABEL: func.func @i4_transpose(
func.func @i4_transpose(%a: vector<8x16xi4>) -> vector<16x8xi4> {
// CHECK-SAME: %[[IN:.*]]: vector<8x16xi4>) -> vector<16x8xi4> {
// CHECK: %[[EXT:.*]] = vector.interleave
// CHECK: %[[TRANS:.*]] = vector.transpose %[[EXT]], [1, 0] : vector<8x16xi8> to vector<16x8xi8>
// CHECK: %[[TRUNC:.*]] = arith.trunci %[[TRANS]] : vector<16x8xi8> to vector<16x8xi4>
// CHECK: vector.deinterleave %[[TRANS]] : vector<16x8xi8> -> vector<16x4xi8>
%0 = vector.transpose %a, [1, 0] : vector<8x16xi4> to vector<16x8xi4>
return %0 : vector<16x8xi4>
}
Expand Down

0 comments on commit 137a745

Please sign in to comment.