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[MCA] Simplify the rounding logic used in TimelineView::printWaitTime…
…Entry. This is related to PR51392. Before this patch, the timeline view was rounding doubles to the first decimal, using a logic similar to this: ``` double AverageTime = (double)Input / CumulativeExecutions; double Result = floor((AverageTime * 10) + 0.5) / 10 ``` Here, Input and CumulativeExecutions are both unsigned integers. The last operation is what effectively performs the rounding of AverageTime. PR51392 has been raised because - under specific -m32 configurations of GCC - one of the timeline tests reports slighlty different values (due to a different rounding choice). This patch tries to minimise the propagation of floating-point error by hoisting the multiply by 10, so that it is performed on the unsigned. ``` double AverageTime = (double)(Input * 10) / CumulativeExecutions; floor(AverageTime + 0.5) / 10 ``` So we are trading a floating point multiply for a integer multiply (which can be expanded using a simple MUL or using an `ADD + LEA` sequence). This decrease in floating point operations executed should also help with decreasing the error in the computation.. Strictly speaking, that computation will always be potentially subject to error (depending on what values are passed in input). However, this patch should improve the situation and make bug like PR51392 less frequent. (cherry picked from commit 45685a1)
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