getLanguage -> getPreferredLocales #173
Merged
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Summary of the Pull Request
Changes
love.system.getLanguage()
tolove.system.getPreferredLocales()
to be compatible with LÖVE 12.0's API.Validation Steps
Created the following
main.lua
and ran on 3DS and SwitchChecklist
Screenshots
Additional Details
I'll probably have another pair of eyes look at the actual ISO-639 codes. Aside from that, it works. This will also break other people's games if they used
love.system.getLanguage()
. Not sure of the impact, but hopefully it is minimal.