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Cross-platform remake of a game jam game "BOMBSITE"

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m-biernat/bombsite-2

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BOMBSITE 2

About

Bombsite 2 is a puzzle game, and a remake of Bombsite made during Mini Jam 32: Explosions. The main goal is to "destroy" all elements present on the level. The player can place bombs in the highlighted areas. There are two types of bombs - active and passive. Bombs have a limited explosion range. For each level, there is a time limit, after which the placed bombs explode one by one. That's except of the passive bomb that must be affected by the other bombs to explode. The player has to progress through 10 levels to beat the game.

You can play in the browser or download for Windows and Android by clicking here.

A comment from the author: I stopped developing this game some time ago and only managed to remake the original 10 levels. The reason was that I got exhausted with the project and solo game dev (I like to work with people and focus on programming). I over-complicated some code (KISS exists for a reason) and I didn't know where to push the game with level design. However, I was able to make the game easily extendible in several ways, such as adding new levels and bombs. I used some elements of Scriptable Object Architecture, implemented custom editor tools and tried to apply SOLID (I should have used a DI framework).

Tools & Dependencies

Credits

BGM and SFX are from Freesound.org, licensed under CC0.

Some 3D models and icons are from Kenney, licensed under CC0.

License

All rights reserved (no license):

  • You can view (peek into the code and assets) and fork this repository;
  • You cannot reproduce, distribute, or create derivative works;
  • You can play the game ("BOMBSITE 2") free of charge via the provided channels.