MINDTRAP is a first-person puzzle platformer where the main goal is to get through all the levels and wake up from a nightmare. The game uses non-Euclidean geometry and procedural content generation, such as recursive backtracking algorithm for labyrinth generation. Every gameplay is a unique experience in a way. There is an auto save implemented that is triggered after completion of each level. And also you can play with a mouse and keyboard as well as a gamepad.
You can download for Windows by clicking here.
- Unity 2019.2.21 - game engine;
- Blender 2.81 - to create 3D models.
The project requires Blender installed because of .blend
files.
BGM and SFX are from Freesound.org, licensed under CC0.
All rights reserved (no license):
- You can view (peek into the code and assets) and fork this repository;
- You cannot reproduce, distribute, or create derivative works;
- You can play the game ("MINDTRAP") free of charge via the provided channels.