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let matrix be handled by qt scenegraph or by the opengl engine, remov… #312

let matrix be handled by qt scenegraph or by the opengl engine, remov…

let matrix be handled by qt scenegraph or by the opengl engine, remov… #312

Triggered via push October 19, 2024 02:20
Status Success
Total duration 45m 31s
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build-checks.yml

on: push
Matrix: build-checks
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20 warnings
clazy: src/rendergraph/common/rendergraph/uniformset.cpp#L7
Missing reference in range-for with non trivial type (rendergraph_gl::Uniform) [-Wclazy-range-loop-reference]
clazy: src/rendergraph/opengl/texture.cpp#L13
Don't call QImage::bits() on temporary [-Wclazy-detaching-temporary]
coverage: src/rendergraph/opengl/backend/basegeometrynode.cpp#L20
control reaches end of non-void function [-Wreturn-type]
coverage: src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L81
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L82
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L84
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/renderers/allshader/waveformrendererrgb.cpp#L79
conversion from ‘double’ to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/widgets/allshader/waveformwidget.cpp#L171
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/widgets/allshader/waveformwidget.cpp#L172
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
coverage: src/waveform/widgets/allshader/waveformwidget.cpp#L175
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
clang-tidy: src/waveform/renderers/allshader/waveformrendermarkrange.cpp#L91
'auto pNext' can be declared as 'auto *pNext' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L204
'auto pChild' can be declared as 'auto *pChild' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L208
'auto pMarkNode' can be declared as 'auto *pMarkNode' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L209
'auto pMark' can be declared as 'auto *pMark' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L210
'auto pGraphics' can be declared as 'auto *pGraphics' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L250
'auto pMarkGraphics' can be declared as 'auto *pMarkGraphics' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L251
'auto pMarkNodeGraphics' can be declared as 'auto *pMarkNodeGraphics' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L252
statement should be inside braces [readability-braces-around-statements]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L334
'auto pNext' can be declared as 'auto *pNext' [readability-qualified-auto]
clang-tidy: src/waveform/renderers/allshader/waveformrendermark.cpp#L508
'auto pGraphics' can be declared as 'auto *pGraphics' [readability-qualified-auto]