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Bump actions/download-artifact from 1 to 4.1.7 in /.github/workflows #7

Bump actions/download-artifact from 1 to 4.1.7 in /.github/workflows

Bump actions/download-artifact from 1 to 4.1.7 in /.github/workflows #7

Status Failure
Total duration 20s
Artifacts

build.yaml

on: pull_request
Matrix: build
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7 errors and 21 warnings
WebGL
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
StandaloneLinux64
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
StandaloneWindows
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
StandaloneOSX
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
StandaloneWindows64
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Android
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
iOS
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
WebGL
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneLinux64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneWindows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneWindows
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneOSX
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
iOS
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.