For my final project, I plan to create a 2D-shooter game in Lua
using the LÖVE 2D framework.
It will be a twin-stick shooter kind of game, featuring a top-down perspective.
It is inspired by titles such as Enter the Gungeon or more realisticly
Journey of the Prairie King.
I plan to use this awesome Old West style asset pack by Vaca Roxa
that I found on itch.io.
It features sprites for a player and different mobs with walking and attack
animations from multiple perspectives.
As a minimum, the game should include the following features:
- Input processing for movement and shooting
- Animated player
- Animated melee enemies
- Collision detection between player and enemies
- Hit detection between bullets and enemies
- Flat, open level with randomly generated highlights
- Win and lose conditions
Depending on how it goes, I might also include some additional features:
- Ranged Enemies
- Ostacles
- Power-Ups
- Multiple maps
- Scrollable maps
Helper Utilities for Massive Progression: Matthias Richter
push Library: Ulysse Ramage
Graphics and Music: Esutdio Vaca Roxa
Fonts: Sizenko Alexander, Kato Masashi