This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
Screen.Recording.2023-10-23.at.15.05.30.mov
Video of the game on YouTube: https://youtu.be/1Xx0P1S180M
This project was done alongside Javier Sarabia
(JaviBurn).
Check him and his work out at these links:
git clone https://github.com/magnitopic/cub3D.git
cd cub3D
git submodule init
git submodule update
Note: Make sure you have
MinilibX
installed
make
Note: Only files with
.cub
extension can be used
./cub3D [MAP_FILE.cub]