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cub3D

This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

Screen.Recording.2023-10-23.at.15.05.30.mov

Video of the game on YouTube: https://youtu.be/1Xx0P1S180M

Team work 💪

This project was done alongside Javier Sarabia(JaviBurn). Check him and his work out at these links:

Program

Initial installation

git clone https://github.com/magnitopic/cub3D.git
cd cub3D
git submodule init
git submodule update

Compilation

Note: Make sure you have MinilibX installed

make

Usage

Note: Only files with .cub extension can be used

./cub3D [MAP_FILE.cub]