Legacy Directx9 Water Shader i developed for irrlicht3d game engine. The shader is based on ATI RenderMonkey Water-Shader(assembly) & NVIDIA Ocean Shader(HLSL).
see : (https://developer.download.nvidia.com/shaderlibrary/webpages/screenshots/shaders/Ocean.html)
- VC++ 2019
- Irrlicht3d v1.8.5
- DirectX SDK