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Added sixteen TV games and handheld systems (five working). (#12919)
Also moved Classic Max Pocket PCMX11 - 12 in 1 Colour Games Console (horizontal, France) from nintendo/nes_vt369_vtunknown.cpp to nintendo/vt1682.cpp. New working systems ---------------------- Tomy / SSD Company LTD IDATEN Jump: Gekisou IDATEN Battle (Japan) [TeamEurope, David Haywood] YSN GameU Joint TV Bank 108-in-1 (model AH9069) [TeamEurope, David Haywood] New working clones -------------------- Radica / SSD Company LTD ConnecTV Opus (PAL) [TeamEurope, David Haywood] Radica / SSD Company LTD Plug & Play Opus (NTSC) [TeamEurope, David Haywood] Takara / SSD Company LTD Machi o Tsukurou: Kouji no Kuruma 5 (Japan) [TeamEurope, David Haywood] New systems marked not working --------------------------------- Bandai Tamagotchi Pix [TeamEurope, David Haywood] BornKid 16 Bit Handheld Games 100-in-1 (model GB-10X) [TeamEurope, David Haywood] Handheld Game Console 319-in-1 [TeamEurope, David Haywood] Jungle Soft Classic Max Pocket Mx-10 - 12 in 1 (vertical) [TeamEurope, David Haywood] San-X / Tomy Sumikko Gurashi - Sumikko Sagashi [TeamEurope, David Haywood] SSD Company LTD XaviX Aerostep (XaviXPORT, Japan) [TeamEurope, David Haywood] Takara / SSD Company LTD Beyblade Ultimate Shooter (Japan) [TeamEurope, David Haywood] Takara / SSD Company LTD Zuba Zuba Blade (Japan) [TeamEurope, David Haywood] Tomy / SSD Company LTD TV Hockey (Japan) [TeamEurope, David Haywood] YSN Play Portable Color GameU+ (108-in-1) (Japan) [TeamEurope, David Haywood] New clones marked not working ---------------------------- Epoch / SSD Company LTD Let's Play Excite Striker (UK) [TeamEurope, David Haywood] New working software list items (ekara_cart.xml) ---------------------------------------- e-kara Web cartridge 12M (used, with 5 songs) (Japan) [TeamEurope, David Haywood]
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2823f35
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Typo: cmpmx10 is GAME??? and cmpmx11 is CONS
CONS( 2009, cmpmx11,...
GAME( 2009, cmpmx10,...
Changed
GAME( 2009, cmpmx10,...
to
CONS( 2009, cmpmx10,...
2823f35
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The "system type" flag no longer exists. Arguing about
GAME
vsCONS
is a waste of time.2823f35
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and there's even a comment about it above. CONS macro doesn't seem to allow a ROT parameter, and it's a vertical system.
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The rotation flags are just flag bits like the other flags. You can OR them with the other flags with
COMP
,CONS
, etc. They aren't stored separately withGAME
, anyway.