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Changelog entries and a nit for #15281
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astojilj committed Aug 8, 2019
1 parent 8cf5103 commit 7cdeed7
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1 change: 1 addition & 0 deletions platform/android/CHANGELOG.md
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Expand Up @@ -7,6 +7,7 @@ Mapbox welcomes participation and contributions from everyone. If you'd like to
### Bug fixes
- Fixed an issue where it was possible to set the map’s content insets then tilt the map enough to see the horizon, causing performance issues [#15195](https://github.com/mapbox/mapbox-gl-native/pull/15195)
- Allow loading of a map without a Style URI or Style JSON [#15293](https://github.com/mapbox/mapbox-gl-native/pull/15293)
- Fixed an issue where animated camera transitions zoomed in or out too dramatically [#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281)

## 8.3.0-alpha.2 - August 7, 2019
[Changes](https://github.com/mapbox/mapbox-gl-native/compare/android-v8.3.0-alpha.1...android-v8.3.0-alpha.2) since [Mapbox Maps SDK for Android v8.3.0-alpha.1](https://github.com/mapbox/mapbox-gl-native/releases/tag/android-v8.3.0-alpha.1):
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6 changes: 6 additions & 0 deletions platform/ios/CHANGELOG.md
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Mapbox welcomes participation and contributions from everyone. Please read [CONTRIBUTING.md](../../CONTRIBUTING.md) to get started.

## master

### Styles and rendering

* Fixed an issue where animated camera transitions zoomed in or out too dramatically. ([#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281))

## 5.3.0

### Styles and rendering
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1 change: 1 addition & 0 deletions platform/macos/CHANGELOG.md
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* Performance improvements for queryRenderedFeatures API and optimization that allocates containers based on a number of rendered layers. ([#14930](https://github.com/mapbox/mapbox-gl-native/pull/14930))
* Fixed rendering layers after fill-extrusion regression caused by optimization of fill-extrusion rendering. ([#15065](https://github.com/mapbox/mapbox-gl-native/pull/15065))
* `MGLLoggingLevel` has been updated for better matching core log levels. Now can use `[MGLLoggingConfiguration sharedConfiguration].loggingLevel` to filter logs from core . [#15120](https://github.com/mapbox/mapbox-gl-native/pull/15120)
* Fixed an issue where animated camera transitions zoomed in or out too dramatically. [#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281)

### Styles and rendering

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2 changes: 1 addition & 1 deletion src/mbgl/map/transform.cpp
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Expand Up @@ -82,7 +82,7 @@ void Transform::jumpTo(const CameraOptions& camera) {
* values for any options not included in `options`.
*/
void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& animation) {
Duration duration = animation.duration ? *animation.duration : Duration::zero();
Duration duration = animation.duration.value_or(Duration::zero());
if (state.bounds == LatLngBounds::unbounded() && !isGestureInProgress() && duration != Duration::zero()) {
// reuse flyTo, without exaggerated animation, to achieve constant ground speed.
return flyTo(camera, animation, true);
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