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5438 MyLocationView transformation #5654

Merged
merged 1 commit into from
Jul 13, 2016
Merged

5438 MyLocationView transformation #5654

merged 1 commit into from
Jul 13, 2016

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@tobrun tobrun commented Jul 12, 2016

Refs #5438

@tobrun tobrun added the Android Mapbox Maps SDK for Android label Jul 12, 2016
@tobrun tobrun added this to the android-v4.2.0 milestone Jul 12, 2016
…ject

[android] #5438 - integrate MyLocationView set bearing inside the MapView setBearing

[android] #5438 - invalidate the MapView instead of calling update from core.

[android] #5438 - add bearing MyLocationView to setBearing focal point on MapView

[android] #5438 - Get correct bearing when camera object is rotated around the z-axis, notify MyLocationView when camera position changes, update test utilities.

[android] #5438 - fixes compass tracking
@tobrun tobrun merged commit 3dacbdd into master Jul 13, 2016
@tobrun tobrun deleted the 5438-MyLocationView branch July 13, 2016 12:52
ChrisLoer added a commit that referenced this pull request Nov 11, 2017
Don't mark items that are outside the collision grid range as placed.
Requires new ignore because GL JS issue #5654 allows insertion of symbols outside the CollisionIndex range, and those symbols can cascade in to affect items within the viewport.
ChrisLoer added a commit that referenced this pull request Nov 13, 2017
Don't mark items that are outside the collision grid range as placed.
Requires new ignore because GL JS issue #5654 allows insertion of symbols outside the CollisionIndex range, and those symbols can cascade in to affect items within the viewport.
ChrisLoer added a commit that referenced this pull request Nov 14, 2017
…creen.

Don't mark items that are outside the collision grid range as placed.
Requires new ignore because GL JS issue #5654 allows insertion of symbols outside the CollisionIndex range, and those symbols can cascade in to affect items within the viewport.
ChrisLoer added a commit that referenced this pull request Nov 17, 2017
…creen.

Don't mark items that are outside the collision grid range as placed.
Requires new ignore because GL JS issue #5654 allows insertion of symbols outside the CollisionIndex range, and those symbols can cascade in to affect items within the viewport.
ChrisLoer added a commit that referenced this pull request Nov 17, 2017
…creen.

Don't mark items that are outside the collision grid range as placed.
Requires new ignore because GL JS issue #5654 allows insertion of symbols outside the CollisionIndex range, and those symbols can cascade in to affect items within the viewport.
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