If you wish to run an in-development version of the mod, you can click
the "Code" button at the top of the page and then "Download ZIP". Once
you've done that, and extracted the ZIP file, you can then load the
pk7
folder into GZDoom as you would any other mod.
If you want to load a single file instead of a folder, zip the
contents of the pk7
folder and change the extension to create a
pk3
file.
The C code in source/
is compiled to ACS bytecode with a customized
version of GDCC. It can be rather terse at times, and is scarcely
commented, but it is hopefully understandable on its own. All text
sources are CC0 public domain unless otherwise specified.
To compile, generate a build file with tools/genbuild.rb
and run
ninja
.
Build requirements:
- Ninja
- Ruby
- rambling-trie
- GDCC
Requirements for tools/mkfont.rb
:
- Ruby
- ImageMagick
- RMagick
- OptiPNG
Respect content creators and do not use the content of this mod elsewhere without permission. See credits.txt for full licensing information and attribution.