This project implements a complete prototype of an android board game based on "island settlers" rules in addition to several large-scale expansions (incl. ships, knights, barbarians, and fishing).
The project was redesigned from scratch but inherits skeleton logic & algorithms from our earlier work on
hexagonal-experiments-in-android
In turn, that project leveraged boilerplate courtesy of Neil Isaac and Adam Garland's AndroidSettlers project. So, we preserve their original license file and link to their README found here.
For code further extending our development work here, please credit:
- main application development: Logan Martel and Frederick Parsons
- main graphical resources: Jessica Dorval, and Jenna Mar
- boilerplate: derived from hexagonal-experiments-in-android - which in turn credits Neil Isaac & Adam Garland
- some progress cards & miscellaneous graphics: Abhinav Bhandari, Laily Popal and Philip Modupe