This repository has been archived by the owner on Sep 11, 2024. It is now read-only.
-
-
Notifications
You must be signed in to change notification settings - Fork 829
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #2928 from Half-Shot/hs/custom-notif-sounds
Custom notification sounds for rooms
- Loading branch information
Showing
6 changed files
with
269 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
178 changes: 178 additions & 0 deletions
178
src/components/views/settings/tabs/room/NotificationSettingsTab.js
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,178 @@ | ||
/* | ||
Copyright 2019 New Vector Ltd | ||
Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
http://www.apache.org/licenses/LICENSE-2.0 | ||
Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
*/ | ||
|
||
import React from 'react'; | ||
import PropTypes from 'prop-types'; | ||
import {_t} from "../../../../../languageHandler"; | ||
import MatrixClientPeg from "../../../../../MatrixClientPeg"; | ||
import AccessibleButton from "../../../elements/AccessibleButton"; | ||
import Notifier from "../../../../../Notifier"; | ||
import SettingsStore from '../../../../../settings/SettingsStore'; | ||
import { SettingLevel } from '../../../../../settings/SettingsStore'; | ||
|
||
export default class NotificationsSettingsTab extends React.Component { | ||
static propTypes = { | ||
roomId: PropTypes.string.isRequired, | ||
}; | ||
|
||
constructor() { | ||
super(); | ||
|
||
this.state = { | ||
currentSound: "default", | ||
uploadedFile: null, | ||
}; | ||
} | ||
|
||
componentWillMount() { | ||
Notifier.getSoundForRoom(this.props.roomId).then((soundData) => { | ||
if (!soundData) { | ||
return; | ||
} | ||
this.setState({currentSound: soundData.name || soundData.url}); | ||
}); | ||
} | ||
|
||
async _triggerUploader(e) { | ||
e.stopPropagation(); | ||
e.preventDefault(); | ||
|
||
this.refs.soundUpload.click(); | ||
} | ||
|
||
async _onSoundUploadChanged(e) { | ||
if (!e.target.files || !e.target.files.length) { | ||
this.setState({ | ||
uploadedFile: null, | ||
}); | ||
return; | ||
} | ||
|
||
const file = e.target.files[0]; | ||
this.setState({ | ||
uploadedFile: file, | ||
}); | ||
} | ||
|
||
async _onClickSaveSound(e) { | ||
e.stopPropagation(); | ||
e.preventDefault(); | ||
|
||
try { | ||
await this._saveSound(); | ||
} catch (ex) { | ||
console.error( | ||
`Unable to save notification sound for ${this.props.roomId}`, | ||
); | ||
console.error(ex); | ||
} | ||
} | ||
|
||
async _saveSound() { | ||
if (!this.state.uploadedFile) { | ||
return; | ||
} | ||
|
||
let type = this.state.uploadedFile.type; | ||
if (type === "video/ogg") { | ||
// XXX: I've observed browsers allowing users to pick a audio/ogg files, | ||
// and then calling it a video/ogg. This is a lame hack, but man browsers | ||
// suck at detecting mimetypes. | ||
type = "audio/ogg"; | ||
} | ||
|
||
const url = await MatrixClientPeg.get().uploadContent( | ||
this.state.uploadedFile, { | ||
type, | ||
}, | ||
); | ||
|
||
await SettingsStore.setValue( | ||
"notificationSound", | ||
this.props.roomId, | ||
SettingLevel.ROOM_ACCOUNT, | ||
{ | ||
name: this.state.uploadedFile.name, | ||
type: type, | ||
size: this.state.uploadedFile.size, | ||
url, | ||
}, | ||
); | ||
|
||
this.setState({ | ||
uploadedFile: null, | ||
currentSound: this.state.uploadedFile.name, | ||
}); | ||
} | ||
|
||
_clearSound(e) { | ||
e.stopPropagation(); | ||
e.preventDefault(); | ||
SettingsStore.setValue( | ||
"notificationSound", | ||
this.props.roomId, | ||
SettingLevel.ROOM_ACCOUNT, | ||
null, | ||
); | ||
|
||
this.setState({ | ||
currentSound: "default", | ||
}); | ||
} | ||
|
||
render() { | ||
let currentUploadedFile = null; | ||
if (this.state.uploadedFile) { | ||
currentUploadedFile = ( | ||
<div> | ||
<span>{_t("Uploaded sound")}: <code>{this.state.uploadedFile.name}</code></span> | ||
</div> | ||
); | ||
} | ||
|
||
return ( | ||
<div className="mx_SettingsTab"> | ||
<div className="mx_SettingsTab_heading">{_t("Notifications")}</div> | ||
<div className='mx_SettingsTab_section mx_SettingsTab_subsectionText'> | ||
<span className='mx_SettingsTab_subheading'>{_t("Sounds")}</span> | ||
<div> | ||
<span>{_t("Notification sound")}: <code>{this.state.currentSound}</code></span><br /> | ||
<AccessibleButton className="mx_NotificationSound_resetSound" disabled={this.state.currentSound == "default"} onClick={this._clearSound.bind(this)} kind="primary"> | ||
{_t("Reset")} | ||
</AccessibleButton> | ||
</div> | ||
<div> | ||
<h3>{_t("Set a new custom sound")}</h3> | ||
<form autoComplete={false} noValidate={true}> | ||
<input ref="soundUpload" className="mx_NotificationSound_soundUpload" type="file" onChange={this._onSoundUploadChanged.bind(this)} accept="audio/*" /> | ||
</form> | ||
|
||
{currentUploadedFile} | ||
|
||
<AccessibleButton className="mx_NotificationSound_browse" onClick={this._triggerUploader.bind(this)} kind="primary"> | ||
{_t("Browse")} | ||
</AccessibleButton> | ||
|
||
<AccessibleButton className="mx_NotificationSound_save" disabled={this.state.uploadedFile == null} onClick={this._onClickSaveSound.bind(this)} kind="primary"> | ||
{_t("Save")} | ||
</AccessibleButton> | ||
<br /> | ||
</div> | ||
</div> | ||
</div> | ||
); | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters