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add concept of platform handling loudNotifications (bings/pings/whatHaveYou) #985

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May 31, 2017

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t3chguy
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@t3chguy t3chguy commented May 31, 2017

this is so Electron can handle them separately, namely for Win32's flashFrame feature. It started annoying me tripping on every setBadgeCount, I only want it on Loud Notifications

no-op on everything but Electron for now
I guess I could move _playAudioNotification into BasePlatform

…aveYou)

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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Can one of the admins verify this patch?

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ara4n commented May 31, 2017

lgtm

@t3chguy t3chguy deleted the t3chguy/electron_flash branch October 29, 2017 17:26
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3 participants