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Project overview & architecture

Marcus Brummer edited this page Oct 22, 2016 · 5 revisions

Project overview

1. Modules

The project is devided into 3 submodules: commons, editor & libgdx-runtime

editor module

The editor module contains the editor UI all the functionality that is exclusively used by the editor. Parts of it are written in Kotlin.
Required JDK version: 8

libgdx-runtime module

The libgdx-runtime module contains the libGDX runtime. The runtime is responsible for loading and rendering the assets, exported by the editor.
Required JDK version: 6

commons module

The commons module contains code, that is used both by the editor and the runtime.
Required JDK version: 6

Architecture

Wiki

Mundus Editor

LibGDX runtime

Mundus Development

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