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Add channnel shuffler
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terrillmoore committed Apr 19, 2021
1 parent d86e4c5 commit 1a1f316
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217 changes: 217 additions & 0 deletions src/lmic/lmic_channelshuffle.c
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/*
Module: lmic_channelshuffle.c
Function:
Channel scheduling without replacement.
Copyright and License:
This file copyright (C) 2021 by
MCCI Corporation
3520 Krums Corners Road
Ithaca, NY 14850
See accompanying LICENSE file for copyright and license information.
Author:
Terry Moore, MCCI Corporation April 2021
*/

#include "lmic.h"
#include <string.h>

/****************************************************************************\
|
| Manifest constants and local declarations.
|
\****************************************************************************/

static unsigned sidewaysSum16(const uint16_t *pMask, uint16_t nEntries);
static unsigned findNthSetBit(const uint16_t *pMask, uint16_t bitnum);

/****************************************************************************\
|
| Read-only data.
|
\****************************************************************************/

/****************************************************************************\
|
| Variables.
|
\****************************************************************************/

/*
Name: LMIC_findNextChannel()
Function:
Scan a shuffle mask, and select a channel (without replacement).
Definition:
int LMIC_findNextChannel(
uint16_t *pShuffleMask,
const uint16_t *pEnableMask,
uint16_t nEntries,
int lastChannel
);
Description:
pShuffleMask and pEnableMask are bit vectors. Channels correspond to
bits in little-endian order; entry [0] has channels 0 through 15, entry
[1] channels 16 through 31, and so forth. nEntries specifies the number
of entries in the mask vectors. The enable mask is 1 for a given channel
if that channel is eligible for selection, 0 otherwise.
This routine selects channels from the shuffle mask until all entries
are exhausted; it then refreshes the shuffle mask from the enable mask.
If it refreshes the channel mask, lastChannel is taken as a channel number
that is to be avoided in the next selection. (This is to avoid back-to-back
use of a channel across a refresh boundary.) Otherwise lastChannel is
ignored. This avoidance can be suppresed by setting lastChannel to -1.
If only one channel is enabled, lastChannel is also ignored. If lastChannel
is actually disabled, lastChannel is also ignored.
Returns:
A channel number, in 0 .. nEntries-1, or -1 if the enable mask is
identically zero.
Notes:
This routine is somewhat optimized for AVR processors, which don't have
multi-bit shifts.
*/

int LMIC_findNextChannel(
uint16_t *pShuffleMask,
const uint16_t *pEnableMask,
uint16_t nEntries,
int lastChannel
) {
unsigned nSet16;
uint16_t saveLastChannelVal;

// in case someone has changed the enable mask, update
// the shuffle mask so there are no disable bits set.
for (unsigned i = 0; i < nEntries; ++i) {
pShuffleMask[i] &= pEnableMask[i];
}

// count the set bits in the shuffle mask (with a factor of 16 for speed)
nSet16 = sidewaysSum16(pShuffleMask, nEntries);

// if zero, copy the enable mask to the shuffle mask, and recount
if (nSet16 == 0) {
memcpy(pShuffleMask, pEnableMask, nEntries * sizeof(*pShuffleMask));
nSet16 = sidewaysSum16(pShuffleMask, nEntries);
} else {
// don't try to skip the last channel becuase it can't be chosen.
lastChannel = -1;
}

// if still zero, return -1.
if (nSet16 == 0) {
return -1;
}

// if we have to skip a channel, and we have more than one choice, turn off
// the last channel bit. Post condition: if we really clered a bit,
// saveLastChannelVal will be non-zero.
saveLastChannelVal = 0;
if (nSet16 > 16 && lastChannel >= 0 && lastChannel <= nEntries * 16) {
uint16_t const saveLastChannelMask = (1 << (lastChannel & 0xF));

saveLastChannelVal = pShuffleMask[lastChannel >> 4] & saveLastChannelMask;
pShuffleMask[lastChannel >> 4] &= ~saveLastChannelMask;

// if we cleared a bit, reduce the count.
if (saveLastChannelVal > 0)
nSet16 -= 16;
}

if (saveLastChannelVal == 0) {
// We didn't eliminate a channel, so we don't have to worry.
lastChannel = -1;
}

// get a random number
unsigned choice = os_getRndU2() % ((uint16_t)nSet16 >> 4);

// choose a bit based on set bit
unsigned channel = findNthSetBit(pShuffleMask, choice);
pShuffleMask[channel / 16] ^= (1 << (channel & 0xF));

// handle channel skip
if (lastChannel >= 0) {
pShuffleMask[lastChannel >> 4] |= saveLastChannelVal;
}
return channel;
}

static unsigned sidewaysSum16(const uint16_t *pMask, uint16_t nEntries) {
unsigned result;

result = 0;
for (; nEntries > 0; --nEntries, ++pMask)
{
uint16_t v = *pMask;

// the following is an adaptation of Knuth 7.1.3 (62). To avoid
// lots of shifts (slow on AVR, and code intensive) and table lookups,
// we sum popc * 16, then divide by 16.

// sum adjacent bits, making a series of 2-bit sums
v = v - ((v >> 1) & 0x5555u);
v = (v & 0x3333u) + ((v >> 2) & 0x3333u);
// this assumes multiplies are essentialy free;
v = (v & 0xF0F0u) + ((v & 0x0F0Fu) * 16u);
// Accumulate result, but note it's times 16.
// AVR compiler should optimize the x8 shift.
result += (v & 0xFF) + (v >> 8);
}

//
return result;
}

static unsigned findNthSetBit(const uint16_t *pMask, uint16_t bitnum) {
unsigned result;
result = 0;
bitnum = bitnum * 16;
for (;; result += 16) {
uint16_t m = *pMask++;
if (m == 0)
continue;
uint16_t v = m - ((m >> 1) & 0x5555u);
v = (v & 0x3333u) + ((v >> 2) & 0x3333u);
// this assumes multiplies are essentialy free;
v = (v & 0xF0F0u) + ((v & 0x0F0Fu) * 16u);
// Accumulate result, but note it's times 16.
// AVR compiler should optimize the x8 shift.
v = (v & 0xFF) + (v >> 8);
if (v <= bitnum)
bitnum -= v;
else {
// the selected bit is in this word. We need to count.
while (bitnum > 0) {
m &= m - 1;
bitnum -= 16;
}
// now the lsb of m is our choice.
// get a mask, then use Knuth 7.1.3 (59) to find the
// bit number.
m &= -m;
result += ((m & 0x5555u) ? 0 : 1)
+ ((m & 0x3333u) ? 0 : 2)
+ ((m & 0x0F0Fu) ? 0 : 4)
+ ((m & 0x00FFu) ? 0 : 8)
;
break;
}
}

return result;
}

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