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FFTInterleaved
This function applies a 2N-sample Fast Fourier Transform, and unswizzles the result such that the samples are in order of increasing frequency. Audio is first deinterleaved if it is multichannel.
void FFTInterleaved(XMVECTOR* pReal, XMVECTOR* pImaginary,
const XMVECTOR* pUnityTable,
const size_t uChannelCount, const size_t uLog2Length);
[in, out] Real components of the FFT. Must have as least (1 << uLog2Length × uChannelCount) ÷ 4 elements.
[out] Imaginary components of the FFT. Must have at least (1 << uLog2Length × uChannelCount) ÷ 4 elements.
[in] Unity table the FFT should use. Must have at least (1 << uLog2Length) elements. See FFTInitializeUnityTable for more information.
[in] Number of channels in the FFT. uChannelCount must be within [1,6].
[in] Log (base 2) of FFT length in frames. uLog2Length must be within [2, 9].
All buffer parameters must be 16-byte aligned. Audio data must be 32-bit float mono.
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
- x86
- x64
- ARM64
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- Intel Classic Compiler
- Intel oneAPI Compiler
DirectX Tool Kit for DirectX 11