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Releases: microsoft/DirectXMesh

January 14, 2021

07 Apr 03:20
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This was a CMake only release of January 2021 for vcpkg.

January 9, 2021

10 Jan 04:04
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  • Windows Subsystem for Linux support (see this blog post)
  • Code review for improved conformance
  • CMake updated to support package install

This version is also available on NuGet as version 2021.1.10

December 24, 2020

10 Jan 11:21
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This was a CMake only release of November 2020 for vcpkg

November 11, 2020

12 Nov 05:08
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August 15, 2020

15 Aug 23:15
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  • Added GDK projects
  • Code review and project updates
  • meshconvert: Added -fn, -fuc, and -fc switches to control vertex format

This version is also available on NuGet as version 2020.8.15

July 2, 2020

02 Jul 22:52
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June 1, 2020

02 Jun 07:17
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  • New functions ComputeMeshlets and ComputeCullData for use with Direct3D 12 Mesh Shaders
  • Converted to typed enum bitmask flags (see this blog post for details on this potential breaking change)
    • ComputeNormals, Validate
  • Minor fix for degenerate cases in point-reps generation
  • CMake project updates

This version is also available on NuGet as version 2020.6.2

May 10, 2020

10 May 19:22
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  • Minor code review
  • meshconvert: Updated with -l switch for case-sensitive file systems

This version is also available on NuGet as version 2020.5.10

April 3, 2020

03 Apr 23:57
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  • Code review (constexpr / noexcept usage)
  • CMake updated for PCH usage with 3.16 or later

February 14, 2020

15 Feb 01:33
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  • meshconvert: now supports exporting to WaveFront Object (OBJ) files
  • Retired VS 2015 projects

This version is also available on NuGet as version 2020.2.15

Note that NuGet package id directxmesh_desktop_2017 replaced directxmesh_desktop_2015.

See this blog post for more information.